SIGGRAPH 1997 论文列表
ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, Los Angeles, California, USA, August 3-8, 1997.
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The wishing dream.
Waterman.
Usonia: Frank Lloyd Wright's vision for America.
Virtual Andre.
Toy story treats.
Tug Wilson.
Tour into the picture.
Toy racer.
TotaPet.
Top Ramen - space search.
Titanic, anatomy of a disaster.
Titanic TD 27.
The tapir.
Tanabata.
Submarine garden.
The Taj Mahal.
Star Wars trilogy special edition.
The steadfast tin soldier.
Star Trek - the experience.
V. S. R&D Division: SOULBLADE.
Smithsonian cinder cone.
Some leaves.
Smirnoff.
Simulation of 1994 Northridge earthquake aftershock.
The shapemaker prelude.
Sharing.
Scientific visualization of space-based debris.
Runners.
Rolie Polie Olie.
The roulette.
The rock.
Robotic faculty (Williams college winter studies program 1997).
ROBIT.
Revenge doesn't pay.
RANKAI.
Rave art.
Protein lattice.
Protozoa's VRML skits.
Plug.
Phantom.
Pets.
Pepsiman "montage".
Pellucid spaces.
Parasite eve.
Open-mike night.
One fine evening in Istanbul.
Nuturing self.
Once.
NPSNET-IV: inserting the human into the networked synthetic environment.
The NICE project.
Nessie.
New D.N.A. pattern.
MTV top of Japan (open).
Men in black.
Mars attacks!
Mass manipulator.
Mainstay Mutual Funds' up...down...up...
Mandelbloom.
Lup 1 or, natural born collector.
Lindbergh, ' and the trans-rational boy.
The lost world: Jurassic Park.
Levi's.
Las Campanas redshift survey in 3D.
Kutchae!
The landing party.
Keizan musouzu (a reverie in the mountains).
Kuru kuru.
Interactive virtual environment walkthrough.
JACK.
Interactive learning and teaching environment.
Inside the cell.
Impressions of San Francisco.
Inherited memories.
(IMC) the dolphin.
Illumination.
I want to believe.
Hydra of Hercules.
Home.
human nature.
Holograph.
The Hologlobe.
Harvest.
Heartbeat for "Where we work".
Guten appetit/good meal.
Halls penguins airport.
The giraffes of Mordillo.
Good vibrations.
"Ghosts" motion capture how-to.
The ghost and the darkness.
Geodesics and waves.
(Generik) l'Oeil du cyclone.
General Motors EV-1 "Appliances".
Galaxy guardian.
Gabola the great.
Flux.
Flipbook.
Filter-regulator-lubricator.
Fifth element: Leeloo's reconstruction & Times Square montage.
Faces.
F8.
FACADE: modeling and rendering architecture from photographs and the campanile model.
"Equus" the legend of the unbridled spirit.
Enhanced processor lifetime through deuterium processing.
Emaki.
Dustcity.
"A drug against war" KMFDM.
A dummy affair.
"DJ asylum" - the orb.
The DNA story.
Digital truth in Tian An Men.
digital Smoke.
Critical depth.
Deadly mister misty.
'Cowboy' by Noriuki Makihara.
Contact.
Conscience.
Congress Center Messe Frankfurt visualization.
Cheerful country.
A cloud is born.
Changing heart - opening 3D sequence.
Certified public accountants (CPA) "Pin heads".
Canada Dry "Domino".
Caltex starpower.
Butterfiles in the rain.
The box.
Billy Ray Shyster's house of discount special effects & animation emporium.
BodyVenture.
BBC autumn on one.
Bell Atlantic "Big deal".
Barbie as Rapunzel.
Batman & Robin.
Automated highways/excerpts.
Baby.
Anaconda.
The animation of M.C. Escher's "Belvedere".
American dream.
Excerpts from "An American werewolf in Paris".
Advanced problem solving.
Ahoy, the movie.
'ACRI' the making.
ADN.
10, 000 feet.
2D life in a 3D world.
SIGGRAPH 97 electronic theater open.
SIGGRAPH 97 electronic theater close.
Layered compositing of facial expression.
Lip synchronization for animation.
Visual tracking and pose recovery for special effects.
Passive 3D human motion capture.
"101 Dalmatians".
"Dante's peak".
"The relic".
General Motors EV-1: "Appliances".
Animating quadrupeds with footprints.
Transitions between dynamically simulated motions: leaping, tumbling, landing, and balancing.
Dynamically simulated characters in virtual environments.
Up...down...up...
Turner classic movies: "Hopper".
"Hercules": the 30-headed Hydra.
The tapir: combining myth and contemporary musical structures to create a personal perspective with 3D computer animation.
Isaacks: from life forms choreography to animation.
Ubiquitous animation: an element-based concept to make 3D animations commonplace.
Motion capture and puppetry.
Performance capture and character animation.
Visualizing the Midway Face of the Dixie National Forest.
WordNozzle.
Working within the grid: interactive foundations design problems using grid structures.
Virtual arts therapies.
Text-driven deaf-mute sign language synthesis system.
Virtual parts catalog and component sourcing with VRML.
RenderComp: the new video editing workflow paradigm for digital video publishing.
Visualization of the best approximation.
The electric body project.
Peloton: A VRML-based bicycling simulator.
The mirror: reflections on inhabited TV.
A visualization of music.
WormPlots.
Hardware-assisted volume rendering for oil and gas exploration.
Computer-generated physical models for scientific and engineering visualization: VR - V = R.
The contour spectrum.
InvenTcl: making Open Inventor interpretive with Tcl/[incr Tcl].
Sampling procedural shaders using affine arithmetic.
Genetic shaders: interactive and automatic shader generation.
Rendering with streamlines.
Microscopic structural modeling of colored pencil drawings.
Intergrating digital media and autographic fine art printmaking.
Linear colour contouring for fine art printmaking.
Virtual backdrops.
A model for managing level of detail with head-tracked peripheral degradation.
Feature based haptic rendering: architecture, protocol, and application.
3D digitizing made easier by unstructured sketching.
A low-cost digital panoramic camera.
The haptic lens.
Practical SIMD.
Delivering high quality 3D to every desk.
Intelligent transmission of 3D polygonal models.
A wavelet-based multiresolution polyhedral object representation.
Model simplification using directional clustering.
Fast polygonal simplification with vertex-cluster trees.
Texturing implicit surfaces with particle systems.
Textured rulers and arcs.
Motion tracking for special effects in the film industry.
Rendering with paintstrokes.
Combining active and passive simulations for secondary motion.
Learning fast neural network emulators for physics-based models.
Making them behave.
Visual behavior programming with automatic script code generation.
Curvelet feature extraction and matching for image retrieval.
Interactive contour modeling applied to image querying.
Disparity morphing for automatic generation of stereo panoramas for image-based VR.
Texture maps from orthographic video.
LiveType: a parametric font model based on features and constraints.
An improvement on line scan-conversion.
Live Web stationery: virtual paper aging.
Composite lighting simulations with lighting networks.
Validating global illumination algorithms and software.
A visibility matching tone reproduction operator for high dynamic range scenes.
Display of high contrast images using models of visual adaptation.
Varying spring constants for accurate simulation of elastic materials.
Using CSG representations of polygons for practical point-in-polygon tests.
Automatic reconstruction of complex 3D models.
Radial basis function interpolation surface on space mesh.
A general model for the simulation of room acoustics based on hierachical radiosity.
A fast algorithm for illumination from curved reflectors.
Volumetric modeling with implicit functions: a cloud is born.
Visual simulation of waterfalls and other water phenomena.
Making caricatures with morphing.
The virtual harvester project.
Genderbender, smartstall, the automatic confession machine.
Multimedia interactive artist's archive and retrospective.
A zooming sketchpad, a multiscale narrative: Pad++, PadDraw, Gray Matters.
Dynamic3: interactive physics and physicality in three dimensions.
Hand held tools for navigating information.
Computer graphics as stainless steel output.
Gradus: revealing the shape of the English language.
Design speech acts: "how to do things with words" in virtual communities.
Agree to disagree online.
An American gothic... or a pound of prevention.
Izzy bombus and the story of flight.
Technophobia.
Multi-media metamorphosis (or making the medium shoe fit).
Disability in the arts.
CyberHuman dance series: an articulation of body, space, and motion in performance.
Dream grrls: metaphors.
Using video to create avators in virtual reality.
Introduction - sketches.
Magic morphin mirror: face-sensitive distortion and exaggeration.
Traffic control.
Talking head.
Optical gesture recognition system.
Point of vue, point of you/body to body.
3D imaging sensing technology.
HORIZONS by TeleCommunity.
Direct manipulation scene creation in 3D: estimating hand postures from multiple-camera images.
WonderSpace: interactive 3D animation browser.
Virtual explorer.
Ultra magic paper interface.
Big head racer.
Media3: the virtual hologram.
Virtual environment ATC tutor (VEAT).
The land of time.
Faery garden.
Sunset Boulevard.
Advanced technologies for virtual environments.
PRoP: personal roving presence.
Fantasy3.
Dancing fire and water.
Cyber space adventure.
Wango: COMPOST.
Mind garden.
Project ScienceSpace.
Journey to Anahuac.
Cyber Bunraku.
Alice: easy to learn interactive 3D graphics.
Multi mega book in the cave.
Journey into the brain.
Garnet vision.
Fixed-base driving simulator.
Virtual orchestra performance.
The multi-cultural recycler.
ants under a mushroom.
Virtual basketball.
Iamascope: an interactive kaleidoscope.
Multiple identities MAP.
Bodymaps: artifacts of touch (the sensuality and anarchy of touch).
d-rhum.
Nerve garden.
JPL space garden: space data visualization.
The Grimm show.
Toco the toucan: a synthetic character guided by perception, emotion, and story.
Introduction - the electric garden.
Dedication - Robert Mallary, 1917-1997.
Scarab series.
Diamond lake apocalypse: Buddha.
Nested swallow.
Heaven and earth.
Pathway series.
Carnival, pathway series.
The judgement of Lyon.
The decorative arts of the mariner.
Icon #4.
Icon #1.
À la recherche du centre exact: Santa Cruz.
À la recherche du centre exact: Portola Valley.
À la recherche du centre exact: Arastradero.
À la recherche du centre exact: Amsterdam Ave.
CASE STUDY 107.
CASE STUDY 107.
CASE STUDY 2442.
CASE STUDY 2442.
CASE STUDY 118.
Cabrito.
After the ache.
Gris de payne & ochre.
Deux lignes ochres.
Untitled #35, from the museum of broken identities (after Goya's black paintings).
Untitled #33, from the museum of broken identities (after Goya's black paintings).
Mirror, mirror.
Road warrior.
High flyer.
Golden parachute.
Endangered species.
Artist's garden.
Tangent @ 23 fire.
Tangent @ 23 X.
Canto thirteen/the interior life of the dead.
Canto ten/perhaps you might remember me.
Canto nine/nine nights I hung on a windy tree.
Canto seven/the path of lightning as it descends from the sky.
Canto six/in the shadow of the cathedral.
Canto five/union of opposites.
Descanso.
At the gates 2.
Brain cell.
Assumption.
Aengus.
Peacock.
Cape Flora.
Nomad.
Untitled 10.
Utah portal.
Introduction - welcome to ongoings: the fine arts gallery.