SIGGRAPH 1978 论文列表
Proceedings of the 5th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1978, Atlanta, GA, USA, August 23-25, 1978.
|
Dynamic graphics using quasi parallelism.
NUDES 2: A numeric utility displaying ellipsoid solids, version 2.
The problems of computer-assisted animation.
The development of three-dimensional spatial modeling techniques for the construction planning of nuclear power plants.
A system for interactive modeling of physical curved surface objects.
An interactive graphics application to advanced aircraft design.
A generalized graphic preprocessor for two-dimensional finite element analysis.
A flexible, high performance interactive graphics system.
A microprocessor-assisted graphics system.
An implementation of the ACM/SIGGRAPH proposed graphics standard in a multisystem environment.
DIGRAF - a FORTRAN implementation of the proposed GSPC standard.
Core standard graphic package for the VGI 3400.
TIGS: An overview of the terminal independent graphics system.
Simulation of wrinkled surfaces.
Spherical shading.
Polygon shadow generation.
Casting curved shadows on curved surfaces.
A unified approach to geometric modelling.
The PADL-1.0/2 system for defining and displaying solid objects.
On storing and changing shape information.
Clipping using homogeneous coordinates.
Object models for computer aided design: An overview.
Characterizing non-ideal shapes in terms of dimensions and tolerances.
User performance under several automated approaches to changing displayed maps.
Making nested rotations convenient for the user.
Interaction with a color computer graphics system for archaeological sites.
One-point touch input of vector information for computer displays.
Spatial management of information.
Computer generated images for medical applications.
Comparing figures by regression.
Conversion of complex contour line definitions into polygonal element mosaics.
A chip for low-cost raster-scan graphic display.
Hidden line removal for vector graphics.
On display of space filling atomic models in real-time.
Three-dimensional representations for computer graphics and computer vision.
Computer Generation of Texture Using a Syntactic Approach.
Data structures for picture processing.
Algorithms for image/vector conversion.
Texture tile considerations for raster graphics.
A fast and economic scan-to-line-conversion algorithm.
A microprocessor display controller for combining refresh and storage tube graphics.
How to color in a coloring book.
A sensor simulation and animation system.
The effect of System Response Time on interactive computer aided problem solving.
Application of shape-preserving spline interpolation to interactive editing of photogrammetric data.
System design and implementation of BGRAF2.
Computer graphics in support of Space Shuttle simulation.
A high performance graphics system for the CRAY-1.
3-D graphic display of discrete spatial data by prism maps.
A fixed grid curve representation for efficient processing.
The interactive digitizing of polygons and the processing of polygons in a relational database.
GAIN: An interactive program for teaching interactive computer graphics programming.
A microcomputer based system for automated pattern digitization and editing.
A graphics-based programming-support system.
Definition and use of higher-level graphics input tools.
BASIC Zgrass - a sophisticated graphics language for the Bally Home Library Computer.
Towards the design of an intrinsically graphical language.
A scan line algorithm for displaying parametrically defined surfaces.
A scan line algorithm for computer display of curved surfaces.
Color spaces for computer graphics.
Color gamut transform pairs.
A hidden-surface algorithm with anti-aliasing.
The use of grayscale for improved raster display of vectors and characters.