aaai 2011 论文列表
Interactive Decision Theory and Game Theory, Papers from the 2011 AAAI Workshop, San Francisco, California, USA, August 8, 2011.
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A Bayesian Concept Learning Approach to Crowdsourcing.
Interactive First-Order Probabilistic Logic.
Markov Games of Incomplete Information for Multi-Agent Reinforcement Learning.
FAQ-Learning in Matrix Games: Demonstrating Convergence Near Nash Equilibria, and Bifurcation of Attractors in the Battle of Sexes.
Efficiently Eliciting Preferences from a Group of Users.
Modeling Bounded Rationality of Agents During Interactions.
Giving Advice to People in Path Selection Problems.
Reciprocal Preference Model for Two Player Dilemma Games.
Leading Multiple Ad Hoc Teammates in Joint Action Settings.