aaai 2015 论文列表
Learning for General Competency in Video Games, Papers from the 2015 AAAI Workshop, Austin, Texas, USA, January 26, 2015.
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Pairwise Relative Offset Features for Atari 2600 Games.
Every Team Makes Mistakes: An Initial Report on Predicting Failure in Teamwork.
Learning When to Switch between Skills in a High Dimensional Domain.
Domain-Independent Optimistic Initialization for Reinforcement Learning.
Classical Planning Algorithms on the Atari Video Games.
The Impact of Determinism on Learning Atari 2600 Games.
Generating Real-Time Crowd Advice to Improve Reinforcement Learning Agents.
Frame Skip Is a Powerful Parameter for Learning to Play Atari.
Deep Apprenticeship Learning for Playing Video Games.
Pathological Effects of Variance on Classification-Based Policy Iteration.