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aaai 2015 论文列表

Learning for General Competency in Video Games, Papers from the 2015 AAAI Workshop, Austin, Texas, USA, January 26, 2015.

Pairwise Relative Offset Features for Atari 2600 Games.
Every Team Makes Mistakes: An Initial Report on Predicting Failure in Teamwork.
Learning When to Switch between Skills in a High Dimensional Domain.
Domain-Independent Optimistic Initialization for Reinforcement Learning.
Classical Planning Algorithms on the Atari Video Games.
The Impact of Determinism on Learning Atari 2600 Games.
Generating Real-Time Crowd Advice to Improve Reinforcement Learning Agents.
Frame Skip Is a Powerful Parameter for Learning to Play Atari.
Deep Apprenticeship Learning for Playing Video Games.
Pathological Effects of Variance on Classification-Based Policy Iteration.