The scope and limits of simulation in automated reasoning

作者:

摘要

In scientific computing and in realistic graphic animation, simulation – that is, step-by-step calculation of the complete trajectory of a physical system – is one of the most common and important modes of calculation. In this article, we address the scope and limits of the use of simulation, with respect to AI tasks that involve high-level physical reasoning. We argue that, in many cases, simulation can play at most a limited role. Simulation is most effective when the task is prediction, when complete information is available, when a reasonably high quality theory is available, and when the range of scales involved, both temporal and spatial, is not extreme. When these conditions do not hold, simulation is less effective or entirely inappropriate. We discuss twelve features of physical reasoning problems that pose challenges for simulation-based reasoning. We briefly survey alternative techniques for physical reasoning that do not rely on simulation.

论文关键词:Physical reasoning,Simulation

论文评审过程:Received 13 January 2014, Revised 25 October 2015, Accepted 14 December 2015, Available online 17 December 2015, Version of Record 8 January 2016.

论文官网地址:https://doi.org/10.1016/j.artint.2015.12.003