Simulated annealing in convex bodies and an O*(n4) volume algorithm
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摘要
We present a new algorithm for computing the volume of a convex body in Rn. The main ingredients of the algorithm are (i) a “morphing” technique that can be viewed as a variant of simulated annealing and (ii) a new rounding algorithm to put a convex body in near-isotropic position. The complexity is O*(n4), improving on the previous best algorithm by a factor of n.
论文关键词:Convex bodies,Volume computation,Random walks,Simulated annealing,Logconcave functions
论文评审过程:Received 21 April 2004, Revised 27 July 2005, Available online 9 November 2005.
论文官网地址:https://doi.org/10.1016/j.jcss.2005.08.004