Skeletonization based on error reduction

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摘要

The accuracy of a non-pixel-based skeletonization method is largely dependent on the contour information chosen as input. When using a Constrained Delaunay Triangulation to construct an object's skeleton, a number of contour pixels must be chosen as a basis for triangulation. This paper presents a new method of selecting these contour pixels. A new method for measuring skeletonization error is proposed, which quantifies the deviation of a skeleton segment from the true medial axis of a stroke in an image. The goal of the proposed algorithm is to reduce this error to an acceptable level, whilst retaining the superior efficiencies of previous non-pixel-based techniques. Experimental results show that the proposed method is adept at following the medial axis of an image, and is capable of producing a skeleton that is confirmed by a human's perception of the image. It is also computationally efficient and robust against noise.

论文关键词:Skeletonization,Constrained Delaunay Triangulation,Thinning,Medial axis,Binary image processing,Cartoon image processing

论文评审过程:Received 24 November 2004, Revised 14 October 2005, Accepted 14 October 2005, Available online 10 January 2006.

论文官网地址:https://doi.org/10.1016/j.patcog.2005.10.023