Revisiting priority queues for image analysis

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Many algorithms in image analysis require a priority queue, a data structure that holds pointers to pixels in the image, and which allows efficiently finding the pixel in the queue with the highest priority. However, very few articles describing such image analysis algorithms specify which implementation of the priority queue was used. Many assessments of priority queues can be found in the literature, but mostly in the context of numerical simulation rather than image analysis. Furthermore, due to the ever-changing characteristics of computing hardware, performance evaluated empirically 10 years ago is no longer relevant. In this paper I revisit priority queues as used in image analysis routines, evaluate their performance in a very general setting, and come to a very different conclusion than other authors: implicit heaps are the most efficient priority queues. At the same time, I propose a simple modification of the hierarchical queue (or bucket queue) that is more efficient than the implicit heap for extremely large queues.

论文关键词:Image analysis,Priority queue,Heap,Binary search tree,AVL tree,Splay tree,Red–black tree,Ladder queue,Hierarchical heap,Grey-weighted distance transform,Watershed

论文评审过程:Received 2 February 2009, Revised 18 February 2010, Accepted 6 April 2010, Available online 10 April 2010.

论文官网地址:https://doi.org/10.1016/j.patcog.2010.04.002