Information, decision-making and deception in games

作者:

摘要

Modeling deception in a real-world conflict situation is usually difficult. For a better understanding, we study deception through a fundamental relationship between information and decision-making. Under a probabilistic framework, we consider a zero-sum game with an asymmetrical structure, where player 1 receives additional information and player 2 has the potential to inject deception. We derive accuracy conditions on the information obtained by player 1, which can lead to a better decision. The feasibility of deception is further explored, which is conditioned on the quality of deceptive signals generated by player 2. We classify deception into passive and active deception.

论文关键词:Decision-making,Zero-sum game,Deception,Nash equilibrium,Mixed strategy

论文评审过程:Received 12 January 2008, Revised 20 April 2009, Accepted 10 May 2009, Available online 15 May 2009.

论文官网地址:https://doi.org/10.1016/j.dss.2009.05.001