The VPLF method for vanishing point computation

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摘要

A basic problem in computer vision is the extraction of 3D vanishing points (VP) out of 2D perspective projections. VP analysis provides strong cues for inferring the 3D structure of a scene from only a single view. In this work we present a novel method for VP computation based on a likelihood function that characterizes the plausibility of a point as VP. The performance of our method has been tested with a variety of artificial and real scenes and has been found very promising.

论文关键词:Vanishing points,Unit sphere,Vanishing point likelihood function

论文评审过程:Received 17 August 1999, Revised 28 September 2000, Accepted 29 September 2000, Available online 27 April 2001.

论文官网地址:https://doi.org/10.1016/S0262-8856(00)00087-1