From an image sequence to a recognized polyhedral object

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The paper describes the combination of several novel algorithms into a system that obtains visual motion from a sequence of images and uses it to recover the three-dimensional (3D) geometry and 3D motion of polyhedral objects relative to the sensor. The system goes on to use the recovered geometry to recognize the object from a database, a stage which also resolves the depth/speed scaling ambiguity, resulting in absolute depth and motion recovery. The performance of the system is demonstrated on imagery from a well carpentered constructive solid geometry (CSG) model and on real imagery from a simple wooden model.

论文关键词:visual motion,edge-vertex graph,3D structure from motion,object recognition

论文评审过程:Available online 10 June 2003.

论文官网地址:https://doi.org/10.1016/0262-8856(88)90006-6