Volume 40, Number 6, December 2021
Differentiable time-gated rendering.

Lifan Wu Guangyan Cai Ravi Ramamoorthi Shuang Zhao

Differentiable transient rendering.

Shinyoung Yi Donggun Kim Kiseok Choi Adrián Jarabo Diego Gutierrez Min H. Kim

Beyond mie theory: systematic computation of bulk scattering parameters based on microphysical wave optics.

Yu Guo Adrian Jarabo Shuang Zhao

Generative modelling of BRDF textures from flash images.

Philipp Henzler Valentin Deschaintre Niloy J. Mitra Tobias Ritschel

Physical light-matter interaction in hermite-gauss space.

Shlomi Steinberg Ling-Qi Yan

Tessellation-free displacement mapping for ray tracing.

Theo Thonat Francois Beaune Xin Sun Nathan Carr Tamy Boubekeur

Perceptual model for adaptive local shading and refresh rate.

Akshay Jindal Krzysztof Wolski Karol Myszkowski Rafal K. Mantiuk

Fast and accurate spherical harmonics products.

Hanggao Xin Zhiqian Zhou Di An Ling-Qi Yan Kun Xu Shi-Min Hu Shing-Tung Yau

Fast volume rendering with spatiotemporal reservoir resampling.

Daqi Lin Chris Wyman Cem Yuksel

ExtraNet: real-time extrapolated rendering for low-latency temporal supersampling.

Jie Guo Xihao Fu Liqiang Lin Hengjun Ma Yanwen Guo Shiqiu Liu Ling-Qi Yan

Learning to cluster for rendering with many lights.

Yu-Chen Wang Yu-Ting Wu Tzu-Mao Li Yung-Yu Chuang

Path graphs: iterative path space filtering.

Xi Deng Milos Hasan Nathan Carr Zexiang Xu Steve Marschner

Cascaded Sobol' sampling.

Lois Paulin David Coeurjolly Jean-Claude Iehl Nicolas Bonneel Alexander Keller Victor Ostromoukhov

Ensemble denoising for Monte Carlo renderings.

Shaokun Zheng Fengshi Zheng Kun Xu Ling-Qi Yan

Monte Carlo denoising via auxiliary feature guided self-attention.

Jiaqi Yu Yongwei Nie Chengjiang Long Wenjun Xu Qing Zhang Guiqing Li

Volume decomposition for two-piece rigid casting.

Thomas Alderighi Luigi Malomo Bernd Bickel Paolo Cignoni Nico Pietroni

Generalized deployable elastic geodesic grids.

Stefan Pillwein Przemyslaw Musialski

Spatial-temporal motion control via composite cam-follower mechanisms.

Yingjie Cheng Yucheng Sun Peng Song Ligang Liu

Optimizing contact-based assemblies.

Davi C. Tozoni Yunfan Zhou Denis Zorin

Repulsive surfaces.

Chris Yu Caleb Brakensiek Henrik Schumacher Keenan Crane

Differentiable surface triangulation.

Marie-Julie Rakotosaona Noam Aigerman Niloy J. Mitra Maks Ovsjanikov Paul Guerrero

Keypoint-driven line drawing vectorization via PolyVector flow.

Ivan Puhachov William Neveu Edward Chien Mikhail Bessmeltsev

DeepVecFont: synthesizing high-quality vector fonts via dual-modality learning.

Yizhi Wang Zhouhui Lian

I♥LA: compilable markdown for linear algebra.

Yong Li Shoaib Kamil Alec Jacobson Yotam I. Gingold

TM-NET: deep generative networks for textured meshes.

Lin Gao Tong Wu Yu-Jie Yuan Ming-Xian Lin Yu-Kun Lai Hao (Richard) Zhang

Computing sparse cones with bounded distortion for conformal parameterizations.

Qing Fang Wenqing Ouyang Mo Li Ligang Liu Xiao-Ming Fu

Efficient and robust discrete conformal equivalence with boundary.

Marcel Campen Ryan Capouellez Hanxiao Shen Leyi Zhu Daniele Panozzo Denis Zorin

Optimizing global injectivity for constrained parameterization.

Xingyi Du Danny M. Kaufman Qingnan Zhou Shahar Z. Kovalsky Yajie Yan Noam Aigerman Tao Ju

Convex polyhedral meshing for robust solid modeling.

Lorenzo Diazzi Marco Attene

Q-zip: singularity editing primitive for quad meshes.

Leman Feng Yiying Tong Mathieu Desbrun

Generalized adaptive refinement for grid-based hexahedral meshing.

Luca Pitzalis Marco Livesu Gianmarco Cherchi Enrico Gobbetti Riccardo Scateni

Interactive all-hex meshing via cuboid decomposition.

Lingxiao Li Paul Zhang Dmitriy Smirnov S. Mazdak Abulnaga Justin Solomon

Generalized fluid carving with fast lattice-guided seam computation.

Sean Flynn David Hart Bryan S. Morse Seth Holladay Parris K. Egbert

Interactive cutting and tearing in projective dynamics with progressive cholesky updates.

Jing Li Tiantian Liu Ladislav Kavan Baoquan Chen

Sum-of-squares geometry processing.

Zoë Marschner Paul Zhang David R. Palmer Justin Solomon

Integer coordinates for intrinsic geometry processing.

Mark Gillespie Nicholas Sharp Keenan Crane

Neural marching cubes.

Zhiqin Chen Hao Zhang

Deep3DLayout: 3D reconstruction of an indoor layout from a spherical panoramic image.

Giovanni Pintore Eva Almansa Marco Agus Enrico Gobbetti

Intuitive and efficient roof modeling for reconstruction and synthesis.

Jing Ren Biao Zhang Bojian Wu Jianqiang Huang Lubin Fan Maks Ovsjanikov Peter Wonka

Large steps in inverse rendering of geometry.

Baptiste Nicolet Alec Jacobson Wenzel Jakob

AdaptiBrush: adaptive general and predictable VR ribbon brush.

Enrique Rosales Chrystiano Araújo Jafet Rodriguez Nicholas Vining Dongwook Yoon Alla Sheffer

Physically-based feature line rendering.

Rex West

Multi-class inverted stippling.

Christoph Schulz Kin Chung Kwan Michael Becher Daniel Baumgartner Guido Reina Oliver Deussen Daniel Weiskopf

VR social copresence with light field displays.

Nathan Matsuda Brian Wheelwright Joel Hegland Douglas Lanman

Binaural audio generation via multi-task learning.

Sijia Li Shiguang Liu Dinesh Manocha

Project starline: a high-fidelity telepresence system.

Jason Lawrence Dan B. Goldman Supreeth Achar Gregory Major Blascovich Joseph G. Desloge Tommy Fortes Eric M. Gomez Sascha Häberling Hugues Hoppe Andy Huibers Claude Knaus Brian Kuschak Ricardo Martin-Brualla Harris Nover Andrew Ian Russell Steven M. Seitz Kevin Tong

Reproducing reality with a high-dynamic-range multi-focal stereo display.

Fangcheng Zhong Akshay Jindal Ali Özgür Yöntem Param Hanji Simon J. Watt Rafal K. Mantiuk

Neural 3D holography: learning accurate wave propagation models for 3D holographic virtual and augmented reality displays.

Suyeon Choi Manu Gopakumar Yifan Peng Jonghyun Kim Gordon Wetzstein

Neural frame interpolation for rendered content.

Karlis Martins Briedis Abdelaziz Djelouah Mark Meyer Ian McGonigal Markus H. Gross Christopher Schroers

HyperNeRF: a higher-dimensional representation for topologically varying neural radiance fields.

Keunhong Park Utkarsh Sinha Peter Hedman Jonathan T. Barron Sofien Bouaziz Dan B. Goldman Ricardo Martin-Brualla Steven M. Seitz

NeRFactor: neural factorization of shape and reflectance under an unknown illumination.

Xiuming Zhang Pratul P. Srinivasan Boyang Deng Paul E. Debevec William T. Freeman Jonathan T. Barron

Neural radiosity.

Saeed Hadadan Shuhong Chen Matthias Zwicker

Dynamic neural garments.

Meng Zhang Tuanfeng Y. Wang Duygu Ceylan Niloy J. Mitra

Practical pigment mixing for digital painting.

Sárka Sochorová Ondrej Jamriska

Modeling flower pigmentation patterns.

Lee Ringham Andrew Owens Mikolaj Cieslak Lawrence D. Harder Przemyslaw Prusinkiewicz

TreePartNet: neural decomposition of point clouds for 3D tree reconstruction.

Yanchao Liu Jianwei Guo Bedrich Benes Oliver Deussen Xiaopeng Zhang Hui Huang

Learning to reconstruct botanical trees from single images.

Bosheng Li Jacek Kaluzny Jonathan Klein Dominik L. Michels Wojtek Palubicki Bedrich Benes Sören Pirk

ICTree: automatic perceptual metrics for tree models.

Tomas Polasek David Hrusa Bedrich Benes Martin Cadík

Synthesizing scene-aware virtual reality teleport graphs.

Changyang Li Haikun Huang Jyh-Ming Lien Lap-Fai Yu

Joint computational design of workspaces and workplans.

Yongqi Zhang Haikun Huang Erion Plaku Lap-Fai Yu

AutoMate: a dataset and learning approach for automatic mating of CAD assemblies.

Benjamin Jones Dalton Hildreth Duowen Chen Ilya Baran Vladimir G. Kim Adriana Schulz

Aerial path planning for online real-time exploration and offline high-quality reconstruction of large-scale urban scenes.

Yilin Liu Ruiqi Cui Ke Xie Minglun Gong Hui Huang

Continuous aerial path planning for 3D urban scene reconstruction.

Han Zhang Yucong Yao Ke Xie Chi-Wing Fu Hao Zhang Hui Huang

FreeStyleGAN: free-view editable portrait rendering with the camera manifold.

Thomas Leimkühler George Drettakis

Rendering with style: combining traditional and neural approaches for high-quality face rendering.

Prashanth Chandran Sebastian Winberg Gaspard Zoss Jérémy Riviere Markus H. Gross Paulo F. U. Gotardo Derek Bradley

Semi-supervised video-driven facial animation transfer for production.

Lucio Moser Chinyu Chien Mark Williams Jose Serra Darren Hendler Doug Roble

Live speech portraits: real-time photorealistic talking-head animation.

Yuanxun Lu Jinxiang Chai Xun Cao

Neural actor: neural free-view synthesis of human actors with pose control.

Lingjie Liu Marc Habermann Viktor Rudnev Kripasindhu Sarkar Jiatao Gu Christian Theobalt

Pose with style: detail-preserving pose-guided image synthesis with conditional StyleGAN.

Badour AlBahar Jingwan Lu Jimei Yang Zhixin Shu Eli Shechtman Jia-Bin Huang

EyelashNet: a dataset and a baseline method for eyelash matting.

Qinjie Xiao Hanyuan Zhang Zhaorui Zhang Yiqian Wu Luyuan Wang Xiaogang Jin Xin Jiang Yong-Liang Yang Tianjia Shao Kun Zhou

SketchHairSalon: deep sketch-based hair image synthesis.

Chu-Feng Xiao Deng Yu Xiaoguang Han Youyi Zheng Hongbo Fu

Barbershop: GAN-based image compositing using segmentation masks.

Peihao Zhu Rameen Abdal John Femiani Peter Wonka

Kaleidoscopic structured light.

Byeongjoo Ahn Ioannis Gkioulekas Aswin C. Sankaranarayanan

Time-travel rephotography.

Xuan Luo Xuaner Cecilia Zhang Paul Yoo Ricardo Martin-Brualla Jason Lawrence Steven M. Seitz

Polarimetric spatio-temporal light transport probing.

Seung-Hwan Baek Felix Heide

Aesthetic-guided outward image cropping.

Lei Zhong Feng-Heng Li Hao-Zhi Huang Yong Zhang Shao-Ping Lu Jue Wang

Layered neural atlases for consistent video editing.

Yoni Kasten Dolev Ofri Oliver Wang Tali Dekel

Camera keyframing with style and control.

Hongda Jiang Marc Christie Xi Wang Libin Liu Bin Wang Baoquan Chen

Human dynamics from monocular video with dynamic camera movements.

Ri Yu Hwangpil Park Jehee Lee

Foids: bio-inspired fish simulation for generating synthetic datasets.

Yuko Ishiwaka Xiao S. Zeng Michael Lee Eastman Sho Kakazu Sarah Gross Ryosuke Mizutani Masaki Nakada

FrictionalMonolith: a monolithic optimization-based approach for granular flow with contact-aware rigid-body coupling.

Tetsuya Takahashi Christopher Batty

A material point method for nonlinearly magnetized materials.

Yuchen Sun Xingyu Ni Bo Zhu Bin Wang Baoquan Chen

Weatherscapes: nowcasting heat transfer and water continuity.

Jorge Alejandro Amador Herrera Torsten Hädrich Wojtek Palubicki Daniel T. Banuti Sören Pirk Dominik L. Michels

Ships, splashes, and waves on a vast ocean.

Libo Huang Ziyin Qu Xun Tan Xinxin Zhang Dominik L. Michels Chenfanfu Jiang

Spiral-spectral fluid simulation.

Qiaodong Cui Timothy R. Langlois Pradeep Sen Theodore Kim

Fast and versatile fluid-solid coupling for turbulent flow simulation.

Chaoyang Lyu Wei Li Mathieu Desbrun Xiaopei Liu

Predicting high-resolution turbulence details in space and time.

Kai Bai Chunhao Wang Mathieu Desbrun Xiaopei Liu

Modeling clothing as a separate layer for an animatable human avatar.

Donglai Xiang Fabian Prada Timur M. Bagautdinov Weipeng Xu Yuan Dong He Wen Jessica K. Hodgins Chenglei Wu

PBNS: physically based neural simulation for unsupervised garment pose space deformation.

Hugo Bertiche Meysam Madadi Sergio Escalera

SuperTrack: motion tracking for physically simulated characters using supervised learning.

Levi Fussell Kevin Bergamin Daniel Holden

Motion recommendation for online character control.

Kyungmin Cho Chaelin Kim Jungjin Park Joonkyu Park Junyong Noh

Transflower: probabilistic autoregressive dance generation with multimodal attention.

Guillermo Valle Pérez Gustav Eje Henter Jonas Beskow Andre Holzapfel Pierre-Yves Oudeyer Simon Alexanderson


Volume 40, Number 5, October 2021
Free-viewpoint Indoor Neural Relighting from Multi-view Stereo.

Julien Philip Sébastien Morgenthaler Michaël Gharbi George Drettakis

Tailored Reality: Perception-aware Scene Restructuring for Adaptive VR Navigation.

Zhi-Chao Dong Wenming Wu Zenghao Xu Qi Sun Guan-Jie Yuan Ligang Liu Xiao-Ming Fu

Optical Aberrations Correction in Postprocessing Using Imaging Simulation.

Shiqi Chen Huajun Feng Dexin Pan Zhihai Xu Qi Li Yue-ting Chen

Self-Sampling for Neural Point Cloud Consolidation.

Gal Metzer Rana Hanocka Raja Giryes Daniel Cohen-Or

Fine Wrinkling on Coarsely Meshed Thin Shells.

Zhen Chen Hsiao-Yu Chen Danny M. Kaufman Mélina Skouras Etienne Vouga

Shading Rig: Dynamic Art-directable Stylised Shading for 3D Characters.

Lohit Petikam Ken Anjyo Taehyun Rhee

A Large-scale Benchmark and an Inclusion-based Algorithm for Continuous Collision Detection.

Bolun Wang Zachary Ferguson Teseo Schneider Xin Jiang Marco Attene Daniele Panozzo

Skeletonization via Local Separators.

Andreas Bærentzen Eva Rotenberg

Computational Design of Planar Multistable Compliant Structures.

Ran Zhang Thomas Auzinger Bernd Bickel

Recurrent Video Deblurring with Blur-Invariant Motion Estimation and Pixel Volumes.

Hyeongseok Son Junyong Lee Jonghyeop Lee Sunghyun Cho Seungyong Lee

Thallo - Scheduling for High-Performance Large-Scale Non-Linear Least-Squares Solvers.

Michael Mara Felix Heide Michael Zollhöfer Matthias Nießner Pat Hanrahan


Volume 40, Number 4, August 2021
Intersection-free rigid body dynamics.

Zachary Ferguson Minchen Li Teseo Schneider Francisca Gil Ureta Timothy R. Langlois Chenfanfu Jiang Denis Zorin Danny M. Kaufman Daniele Panozzo

QuanTaichi: a compiler for quantized simulations.

Yuanming Hu Jiafeng Liu Xuanda Yang Mingkuan Xu Ye Kuang Weiwei Xu Qiang Dai William T. Freeman Frédo Durand

MOCCA: modeling and optimizing cone-joints for complex assemblies.

Ziqi Wang Peng Song Mark Pauly

Geometry and tool motion planning for curvature adapted CNC machining.

Michael Barton Michal Bizzarri Florian Rist Oleksii Sliusarenko Helmut Pottmann

Displaced signed distance fields for additive manufacturing.

Alan Brunton Lubna Abu Rmaileh

A gradient-based framework for 3D print appearance optimization.

Thomas Nindel Tomás Iser Tobias Rittig Alexander Wilkie Jaroslav Krivánek

Transfer matrix based layered materials rendering.

Joël Randrianandrasana Patrick Callet Laurent Lucas

An inverse method for the exploration of layered material appearance.

Mégane Bati Pascal Barla Romain Pacanowski

NeuMIP: multi-resolution neural materials.

Alexandr Kuznetsov Krishna Mullia Zexiang Xu Milos Hasan Ravi Ramamoorthi

Designing actuation systems for animatronic figures via globally optimal discrete search.

Simon Huber Roi Poranne Stelian Coros

DAG amendment for inverse control of parametric shapes.

Élie Michel Tamy Boubekeur

Optimizing UI layouts for deformable face-rig manipulation.

Joonho Kim Karan Singh

Pareto gamuts: exploring optimal designs across varying contexts.

Liane Makatura Minghao Guo Adriana Schulz Justin Solomon Wojciech Matusik

Codimensional incremental potential contact.

Minchen Li Danny M. Kaufman Chenfanfu Jiang

GPU-based simulation of cloth wrinkles at submillimeter levels.

Huamin Wang

Mechanics-aware deformation of yarn pattern geometry.

Georg Sperl Rahul Narain Chris Wojtan

Eliminating topological errors in neural network rotation estimation using self-selecting ensembles.

Sitao Xiang

HodgeNet: learning spectral geometry on triangle meshes.

Dmitriy Smirnov Justin Solomon

Orienting point clouds with dipole propagation.

Gal Metzer Rana Hanocka Denis Zorin Raja Giryes Daniele Panozzo Daniel Cohen-Or

Neural scene graph rendering.

Jonathan Granskog Till N. Schnabel Fabrice Rousselle Jan Novák

Fire in paradise: mesoscale simulation of wildfires.

Torsten Hädrich Daniel T. Banuti Wojciech Palubicki Sören Pirk Dominik L. Michels

Volumetric appearance stylization with stylizing kernel prediction network.

Jie Guo Mengtian Li Zijing Zong Yuntao Liu Jingwu He Yanwen Guo Ling-Qi Yan

Stream-guided smoke simulations.

Syuhei Sato Yoshinori Dobashi Theodore Kim

Constrained projective dynamics: real-time simulation of deformable objects with energy-momentum conservation.

Min Hyung Kee Kiwon Um Woo Seok Jeong Junghyun Han

A time-independent deformer for elastic contacts.

Camille Brunel Pierre Bénard Gaël Guennebaud

Medial IPC: accelerated incremental potential contact with medial elastics.

Lei Lan Yin Yang Danny M. Kaufman Junfeng Yao Minchen Li Chenfanfu Jiang

Bijective and coarse high-order tetrahedral meshes.

Zhongshi Jiang Ziyi Zhang Yixin Hu Teseo Schneider Denis Zorin Daniele Panozzo

PH-CPF: planar hexagonal meshing using coordinate power fields.

Kacper Pluta Michal Edelstein Amir Vaxman Mirela Ben-Chen

Reliable feature-line driven quad-remeshing.

Nico Pietroni Stefano Nuvoli Thomas Alderighi Paolo Cignoni Marco Tarini

Guaranteed-quality higher-order triangular meshing of 2D domains.

Manish Mandad Marcel Campen

ShapeMOD: macro operation discovery for 3D shape programs.

R. Kenny Jones David Charatan Paul Guerrero Niloy J. Mitra Daniel Ritchie

Unsupervised learning for cuboid shape abstraction via joint segmentation from point clouds.

Kaizhi Yang Xuejin Chen

SP-GAN: sphere-guided 3D shape generation and manipulation.

Ruihui Li Xianzhi Li Ka-Hei Hui Chi-Wing Fu

Video recoloring via spatial-temporal geometric palettes.

Zhengjun Du Kai-Xiang Lei Kun Xu Jianchao Tan Yotam I. Gingold

Editable free-viewpoint video using a layered neural representation.

Jiakai Zhang Xinhang Liu Xinyi Ye Fuqiang Zhao Yanshun Zhang Minye Wu Yingliang Zhang Lan Xu Jingyi Yu

Consistent depth of moving objects in video.

Zhoutong Zhang Forrester Cole Richard Tucker William T. Freeman Tali Dekel

Learning time-critical responses for interactive character control.

Kyungho Lee Sehee Min Sunmin Lee Jehee Lee

Control strategies for physically simulated characters performing two-player competitive sports.

Jungdam Won Deepak Gopinath Jessica K. Hodgins

ChoreoMaster: choreography-oriented music-driven dance synthesis.

Kang Chen Zhipeng Tan Jin Lei Song-Hai Zhang Yuanchen Guo Weidong Zhang Shi-Min Hu

AMP: adversarial motion priors for stylized physics-based character control.

Xue Bin Peng Ze Ma Pieter Abbeel Sergey Levine Angjoo Kanazawa

Driving-signal aware full-body avatars.

Timur M. Bagautdinov Chenglei Wu Tomas Simon Fabián Prada Takaaki Shiratori Shih-En Wei Weipeng Xu Yaser Sheikh Jason M. Saragih

Endless loops: detecting and animating periodic patterns in still images.

Tavi Halperin Hanit Hakim Orestis Vantzos Gershon Hochman Netai Benaim Lior Sassy Michael Kupchik Ofir Bibi Ohad Fried

Optimizing dyadic nets.

Abdalla G. M. Ahmed Peter Wonka

BRDF importance sampling for polygonal lights.

Christoph Peters

A generic framework for physical light transport.

Shlomi Steinberg Ling-Qi Yan

Fast diffraction pathfinding for dynamic sound propagation.

Carl Schissler Gregor Mückl Paul Calamia

An unbiased ray-marching transmittance estimator.

Markus Kettunen Eugene d'Eon Jacopo Pantaleoni Jan Novák

A non-exponential transmittance model for volumetric scene representations.

Delio Vicini Wenzel Jakob Anton Kaplanyan

A fitted radiance and attenuation model for realistic atmospheres.

Alexander Wilkie Petr Vévoda Thomas Bashford-Rogers Lukas Hosek Tomás Iser Monika Kolárová Tobias Rittig Jaroslav Krivánek

SWAGAN: a style-based wavelet-driven generative model.

Rinon Gal Dana Cohen Hochberg Amit Bermano Daniel Cohen-Or

Designing an encoder for StyleGAN image manipulation.

Omer Tov Yuval Alaluf Yotam Nitzan Or Patashnik Daniel Cohen-Or

DiffAqua: a differentiable computational design pipeline for soft underwater swimmers with shape interpolation.

Pingchuan Ma Tao Du John Z. Zhang Kui Wu Andrew Spielberg Robert K. Katzschmann Wojciech Matusik

Learning contact corrections for handle-based subspace dynamics.

Cristian Romero Dan Casas Jesús Pérez Miguel A. Otaduy

Learning skeletal articulations with neural blend shapes.

Peizhuo Li Kfir Aberman Rana Hanocka Libin Liu Olga Sorkine-Hornung Baoquan Chen

Learning active quasistatic physics-based models from data.

Sangeetha Grama Srinivasan Qisi Wang Junior Rojas Gergely Klár Ladislav Kavan Eftychios Sifakis

WireRoom: model-guided explorative design of abstract wire art.

Zhijin Yang Pengfei Xu Hongbo Fu Hui Huang

3D weaving with curved ribbons.

Yingying Ren Julian Panetta Tian Chen Florin Isvoranu Samuel Poincloux Christopher Brandt Alison Martin Mark Pauly

The design space of plane elastic curves.

Christian Hafner Bernd Bickel

The effect of shape and illumination on material perception: model and applications.

Ana Serrano Bin Chen Chao Wang Michal Piovarci Hans-Peter Seidel Piotr Didyk Karol Myszkowski

Free-form scanning of non-planar appearance with neural trace photography.

Xiaohe Ma Kaizhang Kang Ruisheng Zhu Hongzhi Wu Kun Zhou

Highlight-aware two-stream network for single-image SVBRDF acquisition.

Jie Guo Shuichang Lai Chengzhi Tao Yuelong Cai Lei Wang Yanwen Guo Ling-Qi Yan

Interactive modelling of volumetric musculoskeletal anatomy.

Rinat Abdrashitov Seungbae Bang David I. W. Levin Karan Singh Alec Jacobson

ManipNet: neural manipulation synthesis with a hand-object spatial representation.

He Zhang Yuting Ye Takaaki Shiratori Taku Komura

Solid-fluid interaction with surface-tension-dominant contact.

Liangwang Ruan Jinyuan Liu Bo Zhu Shinjiro Sueda Bin Wang Baoquan Chen

A unified second-order accurate in time MPM formulation for simulating viscoelastic liquids with phase change.

Haozhe Su Tao Xue Chengguizi Han Chenfanfu Jiang Mridul Aanjaneya

Unified particle system for multiple-fluid flow and porous material.

Bo Ren Ben Xu Chen-Feng Li

AgileGAN: stylizing portraits by inversion-consistent transfer learning.

Guoxian Song Linjie Luo Jing Liu Wan-Chun Ma Chun-Pong Lai Chuanxia Zheng Tat-Jen Cham

StyleCariGAN: caricature generation via StyleGAN feature map modulation.

Wonjong Jang Gwangjin Ju Yucheol Jung Jiaolong Yang Xin Tong Seungyong Lee

TryOnGAN: body-aware try-on via layered interpolation.

Kathleen M. Lewis Srivatsan Varadharajan Ira Kemelmacher-Shlizerman

Computational design of weingarten surfaces.

Davide Pellis Martin Kilian Helmut Pottmann Mark Pauly

Computing minimal surfaces with differential forms.

Stephanie Wang Albert Chern

Constrained willmore surfaces.

Yousuf Soliman Albert Chern Olga Diamanti Felix Knöppel Ulrich Pinkall Peter Schröder

A momentum-conserving implicit material point method for surface tension with contact angles and spatial gradients.

Jingyu Chen Victoria Kala Alan Marquez-Razon Elias Gueidon David A. B. Hyde Joseph Teran

Thin-film smoothed particle hydrodynamics fluid.

Mengdi Wang Yitong Deng Xiangxin Kong Aditya H. Prasad Shiying Xiong Bo Zhu

Revisiting integration in the material point method: a scheme for easier separation and less dissipation.

Yun (Raymond) Fei Qi Guo Rundong Wu Li Huang Ming Gao

Path replay backpropagation: differentiating light paths using constant memory and linear time.

Delio Vicini Sébastien Speierer Wenzel Jakob

Systematically differentiating parametric discontinuities.

Sai Praveen Bangaru Jesse Michel Kevin Mu Gilbert Bernstein Tzu-Mao Li Jonathan Ragan-Kelley

Fast linking numbers for topology verification of loopy structures.

Ante Qu Doug L. James

Authoring consistent landscapes with flora and fauna.

Pierre Ecormier-Nocca Guillaume Cordonnier Philippe Carrez Anne-Marie Moigne Pooran Memari Bedrich Benes Marie-Paule Cani

RXMesh: a GPU mesh data structure.

Ahmed H. Mahmoud Serban D. Porumbescu John D. Owens

Discrete conformal equivalence of polyhedral surfaces.

Mark Gillespie Boris Springborn Keenan Crane

Foldover-free maps in 50 lines of code.

Vladimir A. Garanzha Igor E. Kaporin Liudmila N. Kudryavtseva François Protais Nicolas Ray Dmitry Sokolov

Unconventional patterns on surfaces.

Merel Meekes Amir Vaxman

Learning meaningful controls for fluids.

Mengyu Chu Nils Thuerey Hans-Peter Seidel Christian Theobalt Rhaleb Zayer

Clebsch gauge fluid.

Shuqi Yang Shiying Xiong Yaorui Zhang Fan Feng Jinyuan Liu Bo Zhu

Incompressible flow simulation on vortex segment clouds.

Shiying Xiong Rui Tao Yaorui Zhang Fan Feng Bo Zhu

Kelvin transformations for simulations on infinite domains.

Mohammad Sina Nabizadeh Ravi Ramamoorthi Albert Chern

Seamless manga inpainting with semantics awareness.

Minshan Xie Menghan Xia Xueting Liu Chengze Li Tien-Tsin Wong

Dynamic closest color warping to sort and compare palettes.

Suzi Kim Sunghee Choi

Real-time deep dynamic characters.

Marc Habermann Lingjie Liu Weipeng Xu Michael Zollhöfer Gerard Pons-Moll Christian Theobalt

Learning a family of motor skills from a single motion clip.

Seyoung Lee Sunmin Lee Yongwoo Lee Jehee Lee

Neural animation layering for synthesizing martial arts movements.

Sebastian Starke Yiwei Zhao Fabio Zinno Taku Komura

Discovering diverse athletic jumping strategies.

Zhiqi Yin Zeshi Yang Michiel van de Panne KangKang Yin

DeepFaceEditing: deep face generation and editing with disentangled geometry and appearance control.

Shu-Yu Chen Feng-Lin Liu Yu-Kun Lai Paul L. Rosin Chunpeng Li Hongbo Fu Lin Gao

Deep relightable appearance models for animatable faces.

Sai Bi Stephen Lombardi Shunsuke Saito Tomas Simon Shih-En Wei Kevyn Mcphail Ravi Ramamoorthi Yaser Sheikh Jason M. Saragih

Learning an animatable detailed 3D face model from in-the-wild images.

Yao Feng Haiwen Feng Michael J. Black Timo Bolkart

Real-time 3D neural facial animation from binocular video.

Chen Cao Vasu Agrawal Fernando De la Torre Lele Chen Jason M. Saragih Tomas Simon Yaser Sheikh

TransPose: real-time 3D human translation and pose estimation with six inertial sensors.

Xinyu Yi Yuxiao Zhou Feng Xu

Capturing detailed deformations of moving human bodies.

He Chen Hyojoon Park Kutay Macit Ladislav Kavan

MoCap-solver: a neural solver for optical motion capture data.

Kang Chen Yupan Wang Song-Hai Zhang Sen-Zhe Xu Weidong Zhang Shi-Min Hu

Neural monocular 3D human motion capture with physical awareness.

Soshi Shimada Vladislav Golyanik Weipeng Xu Patrick Pérez Christian Theobalt

WRAPD: weighted rotation-aware ADMM for parameterization and deformation.

George E. Brown Rahul Narain

Multiscale cholesky preconditioning for ill-conditioned problems.

Jiong Chen Florian Schäfer Jin Huang Mathieu Desbrun

Surface multigrid via intrinsic prolongation.

Hsueh-Ti Derek Liu Jiayi Eris Zhang Mirela Ben-Chen Alec Jacobson

SANM: a symbolic asymptotic numerical solver with applications in mesh deformation.

Kai Jia

Monte Carlo estimators for differential light transport.

Tizian Zeltner Sébastien Speierer Iliyan Georgiev Wenzel Jakob

Antithetic sampling for Monte Carlo differentiable rendering.

Cheng Zhang Zhao Dong Michael C. Doggett Shuang Zhao

Path-space differentiable rendering of participating media.

Cheng Zhang Zihan Yu Shuang Zhao

Guaranteed globally injective 3D deformation processing.

Yu Fang Minchen Li Chenfanfu Jiang Danny M. Kaufman

Real-time locally injective volumetric deformation.

Wentao Liao Renjie Chen Yuchen Hua Ligang Liu Ofir Weber

Fast quasi-harmonic weights for geometric data interpolation.

Yu Wang Justin Solomon

Direct delta mush skinning compression with continuous examples.

Binh Huy Le Keven Villeneuve Carlos Gonzalez-Ochoa

End-to-end complex lens design with differentiate ray tracing.

Qilin Sun Congli Wang Qiang Fu Xiong Dun Wolfgang Heidrich

Fast median filters using separable sorting networks.

Andrew Adams

The shape matching element method: direct animation of curved surface models.

Ty Trusty Honglin Chen David I. W. Levin

High-order differentiable autoencoder for nonlinear model reduction.

Siyuan Shen Yin Yang Tianjia Shao He Wang Chenfanfu Jiang Lei Lan Kun Zhou

DeepFormableTag: end-to-end generation and recognition of deformable fiducial markers.

Mustafa B. Yaldiz Andreas Meuleman Hyeonjoong Jang Hyunho Ha Min H. Kim

Physical validation of simulators in computer graphics: a new framework dedicated to slender elastic structures and frictional contact.

Victor Romero Mickaël Ly Abdullah Haroon Rasheed Raphaël Charrondière Arnaud Lazarus Sebastien Neukirch Florence Bertails-Descoubes

A mathematical foundation for foundation paper pieceable quilts.

Mackenzie Leake Gilbert Bernstein Abe Davis Maneesh Agrawala

KnitKit: a flexible system for machine knitting of customizable textiles.

Georges Nader Yu Han Quek Pei Zhi Chia Oliver Weeger Sai-Kit Yeung

Knit sketching: from cut & sew patterns to machine-knit garments.

Alexandre Kaspar Kui Wu Yiyue Luo Liane Makatura Wojciech Matusik

Knitting 4D garments with elasticity controlled for body motion.

Zishun Liu Xingjian Han Yuchen Zhang Xiangjia Chen Yu-Kun Lai Eugeni L. Doubrovski Emily Whiting Charlie C. L. Wang

Low-cost SPAD sensing for non-line-of-sight tracking, material classification and depth imaging.

Clara Callenberg Zheng Shi Felix Heide Matthias B. Hullin

Scalable image-based indoor scene rendering with reflections.

Jiamin Xu Xiuchao Wu Zihan Zhu Qixing Huang Yin Yang Hujun Bao Weiwei Xu

Mixture of volumetric primitives for efficient neural rendering.

Stephen Lombardi Tomas Simon Gabriel Schwartz Michael Zollhöfer Yaser Sheikh Jason M. Saragih

Acorn: adaptive coordinate networks for neural scene representation.

Julien N. P. Martel David B. Lindell Connor Z. Lin Eric R. Chan Marco Monteiro Gordon Wetzstein

Neural complex luminaires: representation and rendering.

Junqiu Zhu Yaoyi Bai Zilin Xu Steve Bako Edgar Velázquez-Armendáriz Lu Wang Pradeep Sen Milos Hasan Ling-Qi Yan

ROSEFusion: random optimization for online dense reconstruction under fast camera motion.

Jiazhao Zhang Chenyang Zhu Lintao Zheng Kai Xu

Swept volumes via spacetime numerical continuation.

Silvia Sellán Noam Aigerman Alec Jacobson

Fusion 360 gallery: a dataset and environment for programmatic CAD construction from human design sequences.

Karl D. D. Willis Yewen Pu Jieliang Luo Hang Chu Tao Du Joseph G. Lambourne Armando Solar-Lezama Wojciech Matusik

Boundary-sampled halfspaces: a new representation for constructive solid modeling.

Xingyi Du Qingnan Zhou Nathan Carr Tao Ju

Tracing versus freehand for evaluating computer-generated drawings.

Zeyu Wang Sherry Qiu Nicole Feng Holly E. Rushmeier Leonard McMillan Julie Dorsey

General virtual sketching framework for vector line art.

Haoran Mo Edgar Simo-Serra Chengying Gao Changqing Zou Ruomei Wang

StrokeStrip: joint parameterization and fitting of stroke clusters.

Dave Pagurek van Mossel Chenxi Liu Nicholas Vining Mikhail Bessmeltsev Alla Sheffer

FovVideoVDP: a visible difference predictor for wide field-of-view video.

Rafal K. Mantiuk Gyorgy Denes Alexandre Chapiro Anton Kaplanyan Gizem Rufo Romain Bachy Trisha Lian Anjul Patney

Beyond blur: real-time ventral metamers for foveated rendering.

David R. Walton Rafael Kuffner dos Anjos Sebastian Friston David Swapp Kaan Aksit Anthony Steed Tobias Ritschel

A perceptual model for eccentricity-dependent spatio-temporal flicker fusion and its applications to foveated graphics.

Brooke Krajancich Petr Kellnhofer Gordon Wetzstein

Coarse-to-fine: facial structure editing of portrait images via latent space classifications.

Yiqian Wu Yong-Liang Yang Qinjie Xiao Xiaogang Jin

Only a matter of style: age transformation using a style-based regression model.

Yuval Alaluf Or Patashnik Daniel Cohen-Or

PhotoApp: photorealistic appearance editing of head portraits.

Mallikarjun B. R. Ayush Tewari Abdallah Dib Tim Weyrich Bernd Bickel Hans-Peter Seidel Hanspeter Pfister Wojciech Matusik Louis Chevallier Mohamed Elgharib Christian Theobalt

Total relighting: learning to relight portraits for background replacement.

Rohit Pandey Sergio Orts-Escolano Chloe LeGendre Christian Häne Sofien Bouaziz Christoph Rhemann Paul E. Debevec Sean Ryan Fanello

Using isometries for computational design and fabrication.

Caigui Jiang Hui Wang Victor Ceballos Inza Felix Dellinger Florian Rist Johannes Wallner Helmut Pottmann

Modeling and fabrication with specified discrete equivalence classes.

Zhongyuan Liu Zhan Zhang Di Zhang Chunyang Ye Ligang Liu Xiao-Ming Fu

Computational inverse design of surface-based inflatables.

Julian Panetta Florin Isvoranu Tian Chen Emmanuel Siéfert Benoît Roman Mark Pauly

Bistable auxetic surface structures.

Tian Chen Julian Panetta Max Schnaubelt Mark Pauly

Weakly-supervised contrastive learning in path manifold for Monte Carlo image reconstruction.

In-Young Cho Yuchi Huo Sung-Eui Yoon

Interactive Monte Carlo denoising using affinity of neural features.

Mustafa Isik Krishna Mullia Matthew Fisher Jonathan Eisenmann Michaël Gharbi

Real-time neural radiance caching for path tracing.

Thomas Müller Fabrice Rousselle Jan Novák Alexander Keller

Hierarchical neural reconstruction for path guiding using hybrid path and photon samples.

Shilin Zhu Zexiang Xu Tiancheng Sun Alexandr Kuznetsov Mark Meyer Henrik Wann Jensen Hao Su Ravi Ramamoorthi


Volume 40, Number 3, June 2021
Supervoxel Convolution for Online 3D Semantic Segmentation.

Shi-Sheng Huang Ze-Yu Ma Tai-Jiang Mu Hongbo Fu Shi-Min Hu

Mid-Air Drawing of Curves on 3D Surfaces in Virtual Reality.

Rahul Arora Karan Singh

Unsupervised Shape Completion via Deep Prior in the Neural Tangent Kernel Perspective.

Lei Chu Hao Pan Wenping Wang

Self-Similar Fractal Drawings Inspired by M. C. Escher's Print Square Limit.

Peichang Ouyang Kwok Wai Chung Alain Nicolas Krzysztof Gdawiec

Imaging with Local Speckle Intensity Correlations: Theory and Practice.

Marina Alterman Chen Bar Ioannis Gkioulekas Anat Levin

Single Depth View Based Real-Time Reconstruction of Hand-Object Interactions.

Hao Zhang Yuxiao Zhou Yifei Tian Jun-Hai Yong Feng Xu

SketchGNN: Semantic Sketch Segmentation with Graph Neural Networks.

Lumin Yang Jiajie Zhuang Hongbo Fu Xiangzhi Wei Kun Zhou Youyi Zheng

Vectorization for Fast, Analytic, and Differentiable Visibility.

Yang Zhou Lifan Wu Ravi Ramamoorthi Ling-Qi Yan

Learning Multimodal Affinities for Textual Editing in Images.

Or Perel Oron Anschel Omri Ben-Eliezer Shai Mazor Hadar Averbuch-Elor

Primary-space Adaptive Control Variates Using Piecewise-polynomial Approximations.

Miguel Crespo Adrián Jarabo Adolfo Muñoz

Vid2Player: Controllable Video Sprites That Behave and Appear Like Professional Tennis Players.

Haotian Zhang Cristobal Sciutto Maneesh Agrawala Kayvon Fatahalian

Dirty Pixels: Towards End-to-end Image Processing and Perception.

Steven Diamond Vincent Sitzmann Frank D. Julca-Aguilar Stephen P. Boyd Gordon Wetzstein Felix Heide

Real-time Global Illumination Decomposition of Videos.

Abhimitra Meka Mohammad Shafiei Michael Zollhöfer Christian Richardt Christian Theobalt

StyleFlow: Attribute-conditioned Exploration of StyleGAN-Generated Images using Conditional Continuous Normalizing Flows.

Rameen Abdal Peihao Zhu Niloy J. Mitra Peter Wonka

Iterative Text-Based Editing of Talking-Heads Using Neural Retargeting.

Xinwei Yao Ohad Fried Kayvon Fatahalian Maneesh Agrawala


Volume 40, Number 2, June 2021
PanoMan: Sparse Localized Components-based Model for Full Human Motions.

Yupan Wang Guiqing Li Huiqian Zhang Xinyi Zou Yuxin Liu Yongwei Nie

Differentiable Compound Optics and Processing Pipeline Optimization for End-to-end Camera Design.

Ethan Tseng Ali Mosleh Fahim Mannan Karl St. Arnaud Avinash Sharma Yifan Peng Alexander Braun Derek Nowrouzezahrai Jean-François Lalonde Felix Heide

Selective Region-based Photo Color Adjustment for Graphic Designs.

Nanxuan Zhao Quanlong Zheng Jing Liao Ying Cao Hanspeter Pfister Rynson W. H. Lau

GPU Accelerated Path Tracing of Massive Scenes.

Milan Jaros Lubomír Ríha Petr Strakos Matej Spetko

Frictional Contact on Smooth Elastic Solids.

Egor Larionov Ye Fan Dinesh K. Pai

Modeling of Personalized Anatomy Using Plastic Strains.

Bohan Wang George Matcuk Jernej Barbic

A Re-examination of Dichoptic Tone Mapping.

Minqi Wang Emily A. Cooper

Locking-Proof Tetrahedra.

Mihai Frâncu Arni Asgeirsson Kenny Erleben Mads J. L. Rønnow

Temporally Adaptive Shading Reuse for Real-Time Rendering and Virtual Reality.

Joerg H. Mueller Thomas Neff Philip Voglreiter Markus Steinberger Dieter Schmalstieg

Repulsive Curves.

Chris Yu Henrik Schumacher Keenan Crane


Volume 40, Number 1, February 2021
A Safe and Fast Repulsion Method for GPU-based Cloth Self Collisions.

Longhua Wu Botao Wu Yin Yang Huamin Wang

Dynamic Upsampling of Smoke through Dictionary-based Learning.

Kai Bai Wei Li Mathieu Desbrun Xiaopei Liu

SIERE: A Hybrid Semi-Implicit Exponential Integrator for Efficiently Simulating Stiff Deformable Objects.

Yu Ju Edwin Chen Seung Heon Sheen Uri M. Ascher Dinesh K. Pai

DeepMag: Source-Specific Change Magnification Using Gradient Ascent.

Weixuan Chen Daniel McDuff

MotioNet: 3D Human Motion Reconstruction from Monocular Video with Skeleton Consistency.

Mingyi Shi Kfir Aberman Andreas Aristidou Taku Komura Dani Lischinski Daniel Cohen-Or Baoquan Chen