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Computers in Human Behavior
Volume 27, Issue 6
Computers in Human Behavior
(CHB)
-
Volume 27, Issue 6
论文列表
点击这里查看 Computers in Human Behavior 的JCR分区、影响因子等信息
卷期号:
Volume 27, Issue 6
发布时间:
November 2011
卷期年份:
2011
卷期官网:
https://www.sciencedirect.com/journal/computers-in-human-behavior/vol/27/issue/6
本期论文列表
Editorial Board / Publication information
原文链接
谷歌学术
必应学术
百度学术
A meta-analysis of e-learning technology acceptance: The role of user types and e-learning technology types
原文链接
谷歌学术
必应学术
百度学术
Fostering sharing of unshared knowledge by having access to the collaborators’ meta-knowledge structures
原文链接
谷歌学术
必应学术
百度学术
Teenagers in social virtual worlds: Continuous use and purchasing behavior in Habbo Hotel
原文链接
谷歌学术
必应学术
百度学术
Providing assistance to older users of dynamic Web content
原文链接
谷歌学术
必应学术
百度学术
Computer based assessment: Gender differences in perceptions and acceptance
原文链接
谷歌学术
必应学术
百度学术
Interactive gaming reduces experimental pain with or without a head mounted display
原文链接
谷歌学术
必应学术
百度学术
Effects of IS characteristics on e-business success factors of small- and medium-sized enterprises
原文链接
谷歌学术
必应学术
百度学术
The interaction effects of familiarity, breadth and media usage on web browsing experience
原文链接
谷歌学术
必应学术
百度学术
A study on the goal value for massively multiplayer online role-playing games players
原文链接
谷歌学术
必应学术
百度学术
The mediator role of self-disclosure and moderator roles of gender and social anxiety in the relationship between Chinese adolescents’ online communication and their real-world social relationships
原文链接
谷歌学术
必应学术
百度学术
Introducing synchronous e-discussion tools in co-located classrooms: A study on the experiences of ‘active’ and ‘silent’ secondary school students
原文链接
谷歌学术
必应学术
百度学术
Exploring the value of purchasing online game items
原文链接
谷歌学术
必应学术
百度学术
A comparative study of four input devices for desktop virtual walkthroughs
原文链接
谷歌学术
必应学术
百度学术
Employee job attitudes and organizational characteristics as predictors of cyberloafing
原文链接
谷歌学术
必应学术
百度学术
Media multitasking and the effectiveness of combining online and radio advertising
原文链接
谷歌学术
必应学术
百度学术
Smartphones as smart pedagogical tools: Implications for smartphones as u-learning devices
原文链接
谷歌学术
必应学术
百度学术
Antecedents of an experienced sense of virtual community
原文链接
谷歌学术
必应学术
百度学术
The role of social motivations in e-learning: How do they affect usage and success of ICT interactive tools?
原文链接
谷歌学术
必应学术
百度学术
I trust not therefore it must be risky: Determinants of the perceived risks of disclosing personal data for e-government transactions
原文链接
谷歌学术
必应学术
百度学术
The links that bind: Uncovering novel motivations for linking on Facebook
原文链接
谷歌学术
必应学术
百度学术
A semantic analysis approach for assessing professionalism using free-form text entered online
原文链接
谷歌学术
必应学术
百度学术
Error analysis of task performance with laptop in vibration environment
原文链接
谷歌学术
必应学术
百度学术
Conceptualizing personal web usage in work contexts: A preliminary framework
原文链接
谷歌学术
必应学术
百度学术
Teaching presence and regulation in an electronic portfolio
原文链接
谷歌学术
必应学术
百度学术
Social and attitudinal determinants of viral marketing dynamics
原文链接
谷歌学术
必应学术
百度学术
Learning demand and job autonomy of IT personnel: Impact on turnover intention
原文链接
谷歌学术
必应学术
百度学术
Examining users’ preferences towards vertical graphical toolbars in simple search and point tasks
原文链接
谷歌学术
必应学术
百度学术
Facebook as a toolkit: A uses and gratification approach to unbundling feature use
原文链接
谷歌学术
必应学术
百度学术
Team shared mental model as a contributing factor to team performance and students’ course satisfaction in blended courses
原文链接
谷歌学术
必应学术
百度学术
The change in user and IT dynamics: Blogs as IT-enabled virtual self-presentation
原文链接
谷歌学术
必应学术
百度学术
The effects of collective MMORPG (Massively Multiplayer Online Role-Playing Games) play on gamers’ online and offline social capital
原文链接
谷歌学术
必应学术
百度学术
m-Brand loyalty and post-adoption variations for the mobile data services: Gender differences
原文链接
谷歌学术
必应学术
百度学术
Mediating roles of self-presentation desire in online game community commitment and trust behavior of Massive Multiplayer Online Role-Playing Games
原文链接
谷歌学术
必应学术
百度学术
Social evaluations of embodied agents and avatars
原文链接
谷歌学术
必应学术
百度学术
Does online psychological test administration facilitate faking?
原文链接
谷歌学术
必应学术
百度学术
Computer skills instruction for pre-service teachers: A comparison of three instructional approaches
原文链接
谷歌学术
必应学术
百度学术
Ethical decision-making in the Internet context: Development and test of an initial model based on moral philosophy
原文链接
谷歌学术
必应学术
百度学术
Using eye-tracking technology to investigate the redundant effect of multimedia web pages on viewers’ cognitive processes
原文链接
谷歌学术
必应学术
百度学术