Corrigendum to “Are there optimal levels of arousal to memory? Effects of arousal, centrality, and familiarity on brand memory in video games” [Comput. Human Behav. 28 (2012) 285–291]
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论文评审过程:Available online 11 March 2012.
论文官网地址:https://doi.org/10.1016/j.chb.2012.02.018