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Computers in Human Behavior
Volume 28, Issue 5
Computers in Human Behavior
(CHB)
-
Volume 28, Issue 5
论文列表
点击这里查看 Computers in Human Behavior 的JCR分区、影响因子等信息
卷期号:
Volume 28, Issue 5
发布时间:
September 2012
卷期年份:
2012
卷期官网:
https://www.sciencedirect.com/journal/computers-in-human-behavior/vol/28/issue/5
本期论文列表
Editorial Board / Publication information
原文链接
谷歌学术
必应学术
百度学术
Facebook and political engagement: A study of online political group membership and offline political engagement
原文链接
谷歌学术
必应学术
百度学术
Research issues of Internet-integrated cognitive style
原文链接
谷歌学术
必应学术
百度学术
Does source matter? Examining source effects in online product reviews
原文链接
谷歌学术
必应学术
百度学术
Information Systems Use: Construct conceptualization and scale development
原文链接
谷歌学术
必应学术
百度学术
Improving video-mediated communication with orchestration
原文链接
谷歌学术
必应学术
百度学术
Effects of computer-based testing on test performance and testing motivation
原文链接
谷歌学术
必应学术
百度学术
Conformity on the Internet – The role of task difficulty and gender differences
原文链接
谷歌学术
必应学术
百度学术
Is beautiful really usable? Toward understanding the relation between usability, aesthetics, and affect in HCI
原文链接
谷歌学术
必应学术
百度学术
Critical thinking in E-learning environments
原文链接
谷歌学术
必应学术
百度学术
When graphics improve liking but not learning from online lessons
原文链接
谷歌学术
必应学术
百度学术
Why do people post and read personal messages in public? The motivation of using personal blogs and its effects on users’ loneliness, belonging, and well-being
原文链接
谷歌学术
必应学术
百度学术
Involuntary postural responses of users as input to Attentive Computing Systems: An investigation on head movements
原文链接
谷歌学术
必应学术
百度学术
Modeling the Computing Based Testing domain extending IMS QTI: Framework, models and exemplary implementations
原文链接
谷歌学术
必应学术
百度学术
I became an attractive person in the virtual world: Users’ identification with virtual communities and avatars
原文链接
谷歌学术
必应学术
百度学术
Age differences in information finding tasks: Performance and visual exploration strategy with different web page layouts
原文链接
谷歌学术
必应学术
百度学术
Living in the Hutt Space: Immersive process in the Star Wars Role-Play community of Second Life
原文链接
谷歌学术
必应学术
百度学术
Retain viewer’s attention on banner ad by manipulating information type of the content
原文链接
谷歌学术
必应学术
百度学术
Individuals’ personal network characteristics and patterns of Facebook use: A social network approach
原文链接
谷歌学术
必应学术
百度学术
The effect of moderator’s facilitative strategies on online synchronous discussions
原文链接
谷歌学术
必应学术
百度学术
How oppositional loyalties resulting from producer–user collaborations reduce new product entry: Examples of online games
原文链接
谷歌学术
必应学术
百度学术
Can we let computers change practice? Educators’ interpretations of preschool tradition
原文链接
谷歌学术
必应学术
百度学术
Five facets of social presence in online distance education
原文链接
谷歌学术
必应学术
百度学术
The impact of engagement with social networking sites (SNSs) on cognitive skills
原文链接
谷歌学术
必应学术
百度学术
The effects of social media based brand communities on brand community markers, value creation practices, brand trust and brand loyalty
原文链接
谷歌学术
必应学术
百度学术
Exploring the role of espoused values on e-service adoption: A comparative analysis of the US and Nigerian users
原文链接
谷歌学术
必应学术
百度学术
Gender and player characteristics in video game play of preadolescents
原文链接
谷歌学术
必应学术
百度学术
Does online interactivity matter? Exploring the role of interactivity strategies in consumer decision making
原文链接
谷歌学术
必应学术
百度学术
A theoretical acceptance model for computer-based communication media: Nine field studies
原文链接
谷歌学术
必应学术
百度学术
Taking reading comprehension exams on screen or on paper? A metacognitive analysis of learning texts under time pressure
原文链接
谷歌学术
必应学术
百度学术
A dynamic longitudinal examination of social media use, needs, and gratifications among college students
原文链接
谷歌学术
必应学术
百度学术
Sensory realism and mediated aggression in video games
原文链接
谷歌学术
必应学术
百度学术
Information systems user security: A structured model of the knowing–doing gap
原文链接
谷歌学术
必应学术
百度学术
Blogging privacy rule orientations, privacy management, and content deletion practices: The variability of online privacy management activity at different stages of social media use
原文链接
谷歌学术
必应学术
百度学术
Characteristics and usage patterns of older people in a 3D online multi-user virtual environment
原文链接
谷歌学术
必应学术
百度学术
Explicating multitasking with computers: Gratifications and situations
原文链接
谷歌学术
必应学术
百度学术
Dynamic tabletop interfaces for increasing creativity
原文链接
谷歌学术
必应学术
百度学术
A meta-analysis of mobile commerce adoption and the moderating effect of culture
原文链接
谷歌学术
必应学术
百度学术
Post-adoption switching behavior for online service substitutes: A perspective of the push–pull–mooring framework
原文链接
谷歌学术
必应学术
百度学术
A collaborative platform for cognitive decision making in the Knowledge Society
原文链接
谷歌学术
必应学术
百度学术
The effect of social networking websites on positive self-views: An experimental investigation
原文链接
谷歌学术
必应学术
百度学术
Examining cognitive function across the lifespan using a mobile application
原文链接
谷歌学术
必应学术
百度学术
The Five Factor Model of personality and employees’ excessive use of technology
原文链接
谷歌学术
必应学术
百度学术
Combined cognitive behavioral therapy and bupropion for the treatment of problematic on-line game play in adolescents with major depressive disorder
原文链接
谷歌学术
必应学术
百度学术
Profiling the non-users: Examination of life-position indicators, sensation seeking, shyness, and loneliness among users and non-users of social network sites
原文链接
谷歌学术
必应学术
百度学术
Accomplishing authenticity in a labor-exposing space
原文链接
谷歌学术
必应学术
百度学术
Effects of attribute and valence of e-WOM on message adoption: Moderating roles of subjective knowledge and regulatory focus
原文链接
谷歌学术
必应学术
百度学术
How student’s personality traits affect Computer Based Assessment Acceptance: Integrating BFI with CBAAM
原文链接
谷歌学术
必应学术
百度学术