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Computers in Human Behavior
Volume 31
Computers in Human Behavior
(CHB)
-
Volume 31
论文列表
点击这里查看 Computers in Human Behavior 的JCR分区、影响因子等信息
卷期号:
Volume 31
发布时间:
February 2014
卷期年份:
2014
卷期官网:
https://www.sciencedirect.com/journal/computers-in-human-behavior/vol/31/suppl/C
本期论文列表
Editorial Board / Publication information
原文链接
谷歌学术
必应学术
百度学术
Artificial vs. enhanced intelligence: Computer or human behavior?
原文链接
谷歌学术
必应学术
百度学术
The importance of studying the dark side of social networks
原文链接
谷歌学术
必应学术
百度学术
The Nintendo Wii as a tool for neurocognitive rehabilitation, training and health promotion
原文链接
谷歌学术
必应学术
百度学术
An investigation of information sharing and seeking behaviors in online investment communities
原文链接
谷歌学术
必应学术
百度学术
Relationships among personality traits, Facebook usages, and leisure activities – A case of Taiwanese college students
原文链接
谷歌学术
必应学术
百度学术
An integrated approach to untangling mediated connectedness with online and mobile media
原文链接
谷歌学术
必应学术
百度学术
Technical proficiency for IS Success
原文链接
谷歌学术
必应学术
百度学术
The effect of variations in banner ad, type of product, website context, and language of advertising on Internet users’ attitudes
原文链接
谷歌学术
必应学术
百度学术
My privacy is okay, but theirs is endangered: Why comparative optimism matters in online privacy concerns
原文链接
谷歌学术
必应学术
百度学术
Integration of peer support and computer-based CBT for veterans with depression
原文链接
谷歌学术
必应学术
百度学术
Time, place, technology: Twitter as an information source in the Wisconsin labor protests
原文链接
谷歌学术
必应学术
百度学术
Extending multimedia research: How do prerequisite knowledge and reading comprehension affect learning from text and pictures
原文链接
谷歌学术
必应学术
百度学术
Does the offline bully-victimization influence cyberbullying behavior among youths? Application of General Strain Theory
原文链接
谷歌学术
必应学术
百度学术
Death of a salesman: Webpage-based manipulations of mortality salience
原文链接
谷歌学术
必应学术
百度学术
Prevalence and determinants of Internet addiction among adolescents
原文链接
谷歌学术
必应学术
百度学术
New media and the changing face of information technology use: The importance of task pursuit, social influence, and experience
原文链接
谷歌学术
必应学术
百度学术
Problematizing excessive online gaming and its psychological predictors
原文链接
谷歌学术
必应学术
百度学术
An epidemiological assessment of online groups and a test of a typology: What are the (dis)similarities of the online group types?
原文链接
谷歌学术
必应学术
百度学术
Using social media for work: Losing your time or improving your work?
原文链接
谷歌学术
必应学术
百度学术
Intentions to hide and unfriend Facebook connections based on perceptions of sender attractiveness and status updates
原文链接
谷歌学术
必应学术
百度学术
Problematic online experiences among Spanish college students: Associations with Internet use characteristics and clinical symptoms
原文链接
谷歌学术
必应学术
百度学术
An empirical examination of factors affecting college students’ proactive stickiness with a web-based English learning environment
原文链接
谷歌学术
必应学术
百度学术
How does interactivity in videos affect task performance?
原文链接
谷歌学术
必应学术
百度学术
Value co-creation and purchase intention in social network sites: The role of electronic Word-of-Mouth and trust – A theoretical analysis
原文链接
谷歌学术
必应学术
百度学术
Initial interactions online-text, online-audio, online-video, or face-to-face: Effects of modality on liking, closeness, and other interpersonal outcomes
原文链接
谷歌学术
必应学术
百度学术
An investigation of teachers’ beliefs and their use of technology-based assessments
原文链接
谷歌学术
必应学术
百度学术
Understanding of computers and procrastination: A philosophical approach
原文链接
谷歌学术
必应学术
百度学术
Using brain signals patterns for biometric identity verification systems
原文链接
谷歌学术
必应学术
百度学术
Sexting among undergraduate students
原文链接
谷歌学术
必应学术
百度学术
Content or context: Which matters more in information processing on microblogging sites
原文链接
谷歌学术
必应学术
百度学术
Determining consumers’ most preferred eWOM platform for movie reviews: A fuzzy analytic hierarchy process approach
原文链接
谷歌学术
必应学术
百度学术
Cyberbullying on social network sites. An experimental study into bystanders’ behavioural intentions to help the victim or reinforce the bully
原文链接
谷歌学术
必应学术
百度学术
Physical and social presence in collaborative virtual environments: Exploring age and gender differences with respect to empathy
原文链接
谷歌学术
必应学术
百度学术
Effectiveness of clickers: Effect of feedback and the timing of questions on learning
原文链接
谷歌学术
必应学术
百度学术
Social media, social causes, giving behavior and money contributions
原文链接
谷歌学术
必应学术
百度学术
SNS flow, SNS self-disclosure and post hoc interpersonal relations change: Focused on Korean Facebook user
原文链接
谷歌学术
必应学术
百度学术
Adolescent simulated gambling via digital and social media: An emerging problem
原文链接
谷歌学术
必应学术
百度学术
Texting everywhere for everything: Gender and age differences in cell phone etiquette and use
原文链接
谷歌学术
必应学术
百度学术
My avatar is pregnant! Representation of pregnancy, birth, and maternity in a virtual world
原文链接
谷歌学术
必应学术
百度学术
Using the Internet to recruit employees: Comparing the effects of usability expectations and objective technological characteristics on Internet recruitment outcomes
原文链接
谷歌学术
必应学术
百度学术
The relationship between cell phone use, academic performance, anxiety, and Satisfaction with Life in college students
原文链接
谷歌学术
必应学术
百度学术
A conceptual and methodological critique of internet addiction research: Towards a model of compensatory internet use
原文链接
谷歌学术
必应学术
百度学术
When do consumers buy online product reviews? Effects of review quality, product type, and reviewer’s photo
原文链接
谷歌学术
必应学术
百度学术
Expressing the “True Self” on Facebook
原文链接
谷歌学术
必应学术
百度学术
The dark side of smartphone usage: Psychological traits, compulsive behavior and technostress
原文链接
谷歌学术
必应学术
百度学术
Family factors in Internet addiction among Chinese youth: A review of English- and Chinese-language studies
原文链接
谷歌学术
必应学术
百度学术
Unwanted but consensual sexting among young adults: Relations with attachment and sexual motivations
原文链接
谷歌学术
必应学术
百度学术
Do pokers players know how good they are? Accuracy of poker skill estimation in online and offline players
原文链接
谷歌学术
必应学术
百度学术
Enhancing human capital in TEL research: A case study from the STELLAR Network of Excellence
原文链接
谷歌学术
必应学术
百度学术
Human behaviors in computer-based education systems
原文链接
谷歌学术
必应学术
百度学术
Relationship between student profile, tool use, participation, and academic performance with the use of Augmented Reality technology for visualized architecture models
原文链接
谷歌学术
必应学术
百度学术
Enhancing neuroanatomy education using computer-based instructional material
原文链接
谷歌学术
必应学术
百度学术
Student perception and usage of an automated programming assessment tool
原文链接
谷歌学术
必应学术
百度学术
Modeling storytelling to be used in educational video games
原文链接
谷歌学术
必应学术
百度学术
Assessing the effectiveness of new devices for accessing learning materials: An empirical analysis based on eye tracking and learner subjective perception
原文链接
谷歌学术
必应学术
百度学术
Culture effects on the knowledge sharing in multi-national virtual classes: A mixed method
原文链接
谷歌学术
必应学术
百度学术
An evaluation of students’ motivation in computer-supported collaborative learning of programming concepts
原文链接
谷歌学术
必应学术
百度学术
Teachers’ attitude regarding the use of ICT. A factor reliability and validity study
原文链接
谷歌学术
必应学术
百度学术
Perceived openness of Learning Management Systems by students and teachers in education and technology courses
原文链接
谷歌学术
必应学术
百度学术
Sentiment analysis in Facebook and its application to e-learning
原文链接
谷歌学术
必应学术
百度学术
Can we predict success from log data in VLEs? Classification of interactions for learning analytics and their relation with performance in VLE-supported F2F and online learning
原文链接
谷歌学术
必应学术
百度学术
Picture perfect: Girls’ and boys’ preferences towards visual complexity in children’s websites
原文链接
谷歌学术
必应学术
百度学术
Serious games in tertiary education: A case study concerning the comprehension of basic concepts in computer language implementation courses
原文链接
谷歌学术
必应学术
百度学术
Designing videogames to improve students' motivation
原文链接
谷歌学术
必应学术
百度学术
Student-generated online videos to develop cross-curricular and curricular competencies in Nursing Studies
原文链接
谷歌学术
必应学术
百度学术
Whiteboard: Synchronism, accessibility, protagonism and collective authorship for human diversity on Web 2.0
原文链接
谷歌学术
必应学术
百度学术
Design and analysis of collaborative interactions in social educational videogames
原文链接
谷歌学术
必应学术
百度学术
Learning management systems and cloud file hosting services: A study on students’ acceptance
原文链接
谷歌学术
必应学术
百度学术
A methodology and an authoring tool for creating Complex Learning Objects to support interactive storytelling
原文链接
谷歌学术
必应学术
百度学术
Scalability of assessments of wiki-based learning experiences in higher education
原文链接
谷歌学术
必应学术
百度学术
Master in Teacher Training: A real implementation of Active Learning
原文链接
谷歌学术
必应学术
百度学术
Analyzing the students’ behavior and relevant topics in virtual learning communities
原文链接
谷歌学术
必应学术
百度学术