The measurement of maladaptive cognitions underlying problematic video-game playing among adults

作者:

Highlights:

• We examine cognitions related to problematic video-game playing.

• Factor analysis of 22 cognition items identifies 4 key factors.

• Factors include perfectionism, cognitive salience, regret, and behavioural salience.

• Large effects of cognitions on problematic gaming status are observed.

• We discuss implications for clinical interventions such as CBT.

摘要

•We examine cognitions related to problematic video-game playing.•Factor analysis of 22 cognition items identifies 4 key factors.•Factors include perfectionism, cognitive salience, regret, and behavioural salience.•Large effects of cognitions on problematic gaming status are observed.•We discuss implications for clinical interventions such as CBT.

论文关键词:Internet gaming disorder,Addiction,Cognition,Cognitive-behaviour therapy,CBT,Problem video-gaming

论文评审过程:Received 6 May 2015, Revised 31 July 2015, Accepted 17 September 2015, Available online 5 November 2015, Version of Record 5 November 2015.

论文官网地址:https://doi.org/10.1016/j.chb.2015.09.017