The differential effects of agency on fear induction using a horror-themed video game

作者:

Highlights:

• Differences between agency and passive observation in fear induction are proposed.

• Physiological reactions of fear are greater during horror-game play than watching.

• Self-report measures of fear do not differ between players and watchers.

摘要

•Differences between agency and passive observation in fear induction are proposed.•Physiological reactions of fear are greater during horror-game play than watching.•Self-report measures of fear do not differ between players and watchers.

论文关键词:Agency,Mediated enactive experience,Fear,Physiology,Horror-themed video game

论文评审过程:Received 10 October 2015, Revised 10 November 2015, Accepted 20 November 2015, Available online 1 December 2015, Version of Record 1 December 2015.

论文官网地址:https://doi.org/10.1016/j.chb.2015.11.041