Player see, player do: Testing an exergame motivation model based on the influence of the self avatar
作者:
Highlights:
• Structural equation modeling results showed a good fit for the proposed model.
• Player learns by experiencing the results and consequences of his exergame behavior.
• Enjoyment partially mediates identification and exergame intention.
摘要
•Structural equation modeling results showed a good fit for the proposed model.•Player learns by experiencing the results and consequences of his exergame behavior.•Enjoyment partially mediates identification and exergame intention.
论文关键词:Exergame,Presence,Avatar,Social cognitive theory,Enactive learning
论文评审过程:Received 8 December 2015, Revised 8 February 2016, Accepted 9 February 2016, Available online 18 February 2016, Version of Record 18 February 2016.
论文官网地址:https://doi.org/10.1016/j.chb.2016.02.034