Schizotypal personality traits and problematic use of massively-multiplayer online role-playing games (MMORPGs)
作者:
Highlights:
• Eighty-three MMORPG players participated in the study.
• In-game versus real-life schizotypal traits were assessed.
• Self-reported schizotypal traits were less elevated in game than in real life.
• Schizotypy and gaming motives (immersion and achievement) predicted problem gaming.
摘要
•Eighty-three MMORPG players participated in the study.•In-game versus real-life schizotypal traits were assessed.•Self-reported schizotypal traits were less elevated in game than in real life.•Schizotypy and gaming motives (immersion and achievement) predicted problem gaming.
论文关键词:Internet gaming disorder,Schizotypy,MMORPG,Motivations,Video games
论文评审过程:Received 30 September 2016, Revised 14 December 2016, Accepted 23 April 2017, Available online 24 April 2017, Version of Record 29 April 2017.
论文官网地址:https://doi.org/10.1016/j.chb.2017.04.048