Internet gaming disorder, motives, game genres and psychopathology

作者:

Highlights:

• In our sample, the prevalence of Internet gaming disorder (IGD) was nearly 2%.

• IGD was predicted by several variables with gender differences.

• Game genre also had a different influence on IGD scores among men and women.

• Problematic gamers had higher scores of psychopathology than non-problematic gamers.

• Problematic gamers had higher scores of social, escape, coping and fantasy motives.

摘要

•In our sample, the prevalence of Internet gaming disorder (IGD) was nearly 2%.•IGD was predicted by several variables with gender differences.•Game genre also had a different influence on IGD scores among men and women.•Problematic gamers had higher scores of psychopathology than non-problematic gamers.•Problematic gamers had higher scores of social, escape, coping and fantasy motives.

论文关键词:Internet gaming disorder,Motives,Psychopathology,Gender

论文评审过程:Received 18 June 2016, Revised 4 May 2017, Accepted 9 June 2017, Available online 10 June 2017, Version of Record 15 June 2017.

论文官网地址:https://doi.org/10.1016/j.chb.2017.06.012