Mobile gamer's epistemic curiosity affecting continuous play intention. Focused on players' switching costs and epistemic curiosity
作者:
Highlights:
• Epistemic curiosity affects switching costs and retention intent for mobile games.
• For male gamer, learning cost affects negatively on the retention intent.
• For senior or female gamer, learning cost affects positively the retention intent.
• Gamers in high I-typed & low D-typed epistemic curiosity have the highest intent.
• Gamers in low I-typed & high D-typed epistemic curiosity have the lowest intent.
摘要
•Epistemic curiosity affects switching costs and retention intent for mobile games.•For male gamer, learning cost affects negatively on the retention intent.•For senior or female gamer, learning cost affects positively the retention intent.•Gamers in high I-typed & low D-typed epistemic curiosity have the highest intent.•Gamers in low I-typed & high D-typed epistemic curiosity have the lowest intent.
论文关键词:Mobile game,Continuous play intention,I-typed/D-typed epistemic curiosity,Switching cost,Individual difference
论文评审过程:Received 14 May 2017, Revised 17 July 2017, Accepted 14 August 2017, Available online 23 August 2017, Version of Record 1 September 2017.
论文官网地址:https://doi.org/10.1016/j.chb.2017.08.023