Reliable deception cues training in an interactive video game

作者:

Highlights:

• VERITAS is a game for teaching reliable deception detection skills in two scenarios.

• Compared to a traditional training, game players found VERITAS more engaging.

• VERITAS players gained more deception knowledge than in traditional training.

• VERITAS players improved more in truth detection skills than deception detection.

• Across game scenarios, players improved approximately 10% in deception assessments.

摘要

•VERITAS is a game for teaching reliable deception detection skills in two scenarios.•Compared to a traditional training, game players found VERITAS more engaging.•VERITAS players gained more deception knowledge than in traditional training.•VERITAS players improved more in truth detection skills than deception detection.•Across game scenarios, players improved approximately 10% in deception assessments.

论文关键词:Serious video games,Game-based learning,Deception detection,Cognitive biases

论文评审过程:Received 30 November 2017, Revised 14 March 2018, Accepted 17 March 2018, Available online 22 March 2018, Version of Record 30 March 2018.

论文官网地址:https://doi.org/10.1016/j.chb.2018.03.027