Does a prosocial decision in video games lead to increased prosocial real-life behavior? The impact of reward and reasoning
作者:
Highlights:
• Choosing to help in-game increased donating, a real-life prosocial behavior.
• Rewarding voluntary prosocial decisions affected donating and in-game reasoning.
• Players gave different reasons for in-game helping: moral and strategic.
• The different types of reasoning were related to whether people donated.
• Getting no reward for help was associated with moral reasoning.
摘要
•Choosing to help in-game increased donating, a real-life prosocial behavior.•Rewarding voluntary prosocial decisions affected donating and in-game reasoning.•Players gave different reasons for in-game helping: moral and strategic.•The different types of reasoning were related to whether people donated.•Getting no reward for help was associated with moral reasoning.
论文关键词:Games,Donation,Moral and strategic reasoning,Game reward,Moral consistency,Prosocial behavior
论文评审过程:Received 8 April 2018, Revised 20 July 2018, Accepted 23 July 2018, Available online 27 July 2018, Version of Record 9 August 2018.
论文官网地址:https://doi.org/10.1016/j.chb.2018.07.031