Determining the effect of stress on analytical skills performance in digital decision games towards an unobtrusive measure of experienced stress in gameplay scenarios
作者:
Highlights:
• Experimental manipulation influenced gameplay performance as hypothesized.
• Few in-game measures were significantly correlated to physiological measures.
• Few in-game measures were significantly correlated to self-report measures.
• More sophisticated methods have to be used to assess experienced stress.
摘要
•Experimental manipulation influenced gameplay performance as hypothesized.•Few in-game measures were significantly correlated to physiological measures.•Few in-game measures were significantly correlated to self-report measures.•More sophisticated methods have to be used to assess experienced stress.
论文关键词:Interactive learning environments,Evaluation methodologies,Unobtrusive assessment,Crisis management,Serious games
论文评审过程:Received 8 November 2018, Revised 8 May 2019, Accepted 10 May 2019, Available online 16 May 2019, Version of Record 25 May 2019.
论文官网地址:https://doi.org/10.1016/j.chb.2019.05.014