New perspectives on the prevalence and associated factors of gaming disorder in Hong Kong community adults: A generational approach
作者:
Highlights:
• Demographic profiles of gamers differ considerably among generations.
• The prevalence of GD was 8.3% and 2.6% in the gamer and overall samples.
• The social anxiety-GD association was moderated by marital status.
• The social anxiety-GD association was moderated by educational level.
摘要
•Demographic profiles of gamers differ considerably among generations.•The prevalence of GD was 8.3% and 2.6% in the gamer and overall samples.•The social anxiety-GD association was moderated by marital status.•The social anxiety-GD association was moderated by educational level.
论文关键词:Gaming disorder,Problematic gaming,Internet,Prevalence,Demographic factors
论文评审过程:Received 22 January 2020, Revised 20 July 2020, Accepted 16 September 2020, Available online 18 September 2020, Version of Record 23 September 2020.
论文官网地址:https://doi.org/10.1016/j.chb.2020.106574