Winning isn't everything: The impact of optimally challenging smartphone games on flow, game preference and individuals gaming to escape aversive bored states
作者:
Highlights:
• Escape smartphone gaming is linked to boredom proneness and gaming-related problems.
• Escape players experience more in-game flow and positive affect than non-escape players.
• Optimally challenging games trigger more arousal and urge-to-play in escape players.
• Findings carry implications for maladaptive play tied to trait boredom proneness.
摘要
•Escape smartphone gaming is linked to boredom proneness and gaming-related problems.•Escape players experience more in-game flow and positive affect than non-escape players.•Optimally challenging games trigger more arousal and urge-to-play in escape players.•Findings carry implications for maladaptive play tied to trait boredom proneness.
论文关键词:Mobile gaming,Smartphone gaming,Videogaming,Immersion,Flow,Motivation
论文评审过程:Received 20 December 2020, Revised 25 April 2021, Accepted 3 May 2021, Available online 6 May 2021, Version of Record 23 May 2021.
论文官网地址:https://doi.org/10.1016/j.chb.2021.106857