Design and evaluation of a multi-sensory scaffolding gamification science course with mobile technology for learners with total blindness

作者:

Highlights:

• A multi-sensory scaffolding gamified activity with mobile technology and card games for learners with total blindness.

• Learners' learning effectiveness, motivation, flow state, game acceptance and behavioral patterns were investigated.

• Learners' learning effectiveness and motivation significantly increased.

• Learners had high flow and positive behavioral patterns of peer interaction and collaborative discussions.

摘要

•A multi-sensory scaffolding gamified activity with mobile technology and card games for learners with total blindness.•Learners' learning effectiveness, motivation, flow state, game acceptance and behavioral patterns were investigated.•Learners' learning effectiveness and motivation significantly increased.•Learners had high flow and positive behavioral patterns of peer interaction and collaborative discussions.

论文关键词:Accessibility,Multisensory scaffolding,Gamification,Mobile technology,Learners with total blindness,Flow,Behavior pattern analysis

论文评审过程:Received 29 March 2021, Revised 22 October 2021, Accepted 27 October 2021, Available online 29 October 2021, Version of Record 23 December 2021.

论文官网地址:https://doi.org/10.1016/j.chb.2021.107085