The art of being together: How group play can increase reciprocity, social capital, and social status in a multiplayer online game
作者:
Highlights:
• This study analyzed a combination of survey and preceding behavioral data.
• Group players are more reciprocal than solo players.
• Group players have higher social status and social capital than solo players.
• More reciprocal players have higher bridging social capital and social status.
• Reciprocity partially mediates group play and social status.
摘要
•This study analyzed a combination of survey and preceding behavioral data.•Group players are more reciprocal than solo players.•Group players have higher social status and social capital than solo players.•More reciprocal players have higher bridging social capital and social status.•Reciprocity partially mediates group play and social status.
论文关键词:Group play,Reciprocity,Toxicity,Social capital,Social status,MMOG
论文评审过程:Received 19 January 2022, Revised 26 March 2022, Accepted 31 March 2022, Available online 4 April 2022, Version of Record 13 April 2022.
论文官网地址:https://doi.org/10.1016/j.chb.2022.107291