Capture and Synthesis of 3D Surface Texture

作者:Junyu Dong, Mike Chantler

摘要

We present and compare five approaches for capturing, synthesising and relighting real 3D surface textures. Unlike 2D texture synthesis techniques they allow the captured textures to be relit using illumination conditions that differ from those of the original. We adapted a texture quilting method due to Efros and combined this with five different relighting representations, comprising: a set of three photometric images; surface gradient and albedo maps; polynomial texture maps; and two eigen based representations using 3 and 6 base images.

论文关键词:Texture Synthesis, Surface Gradient, Qualitative Test, Specular Surface, Real Texture

论文评审过程:

论文官网地址:https://doi.org/10.1023/B:VISI.0000046595.00028.f1