3D visual reconstruction of large scale natural sites and their fauna

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The European DHX project is introduced in this paper and the vision-based 3D content authoring tools that have been implemented as a core part of its framework are presented. These tools consist mainly of two interrelated components. The first one is a hybrid (geometry and image based) modeling and rendering system capable of providing photorealistic walkthroughs of real-world large landscapes based solely on a sparse set of stereoscopic views. The second one deals with obtaining lifelike animal motion using as input captured video sequences of animal movement and prior anatomy knowledge. Both of these components have been successfully applied to a DHX research prototype aiming to create an integrated virtualized representation of the Samaria Gorge in Crete and the principal animals living in the ecosystem.

论文关键词:Image based rendering,Morphable model,Wide-baseline optical flow,Animal animation,Motion synthesis,3D mosaic,Interactive walkthrough

论文评审过程:Received 30 September 2004, Accepted 26 April 2005, Available online 18 July 2005.

论文官网地址:https://doi.org/10.1016/j.image.2005.04.006