A robust blind watermarking algorithm for depth-image-based rendering 3D images
作者:
Highlights:
• A robust blind watermarking algorithm for depth-image-based rendering 3D images is proposed.
• The watermarked image has good perceptual quality under both the objective and subjective image quality evaluations.
• The proposed algorithm is robust to image processing distortions and view synthesis process.
• The proposed algorithm shows superiority over other related methods in terms of image fidelity and watermark extraction.
摘要
•A robust blind watermarking algorithm for depth-image-based rendering 3D images is proposed.•The watermarked image has good perceptual quality under both the objective and subjective image quality evaluations.•The proposed algorithm is robust to image processing distortions and view synthesis process.•The proposed algorithm shows superiority over other related methods in terms of image fidelity and watermark extraction.
论文关键词:3D watermarking,Depth-image-based rendering,Feature regions,Ridgelet transform,Bit error rate
论文评审过程:Received 14 April 2018, Revised 30 January 2019, Accepted 1 July 2020, Available online 4 July 2020, Version of Record 7 July 2020.
论文官网地址:https://doi.org/10.1016/j.image.2020.115935