Applications of kriging to image sequence coding
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Kriging is a linear interpolation method used by geostatisticians. In this paper we show that it can be successfully applied to image sequence coding. First we apply it to texture coding and we improve these preliminary results with an optimization method that we have named ‘inverse kriging’. Then we apply kriging and inverse kriging to motion vector fields, which are by essence smooth within an object. We show an application of these tools in the framework of the active mesh coding scheme developed within the RACE/Morpheco project.
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论文评审过程:Received 24 February 1997, Available online 23 November 1998.
论文官网地址:https://doi.org/10.1016/S0923-5965(98)00007-1