Swarm Intelligence applied in synthesis of hunting strategies in a three-dimensional environment

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Systems of distributed artificial intelligence can be powerful tools in a wide variety of practical applications. Its most surprising characteristic, the emergent behavior, is also the most answerable for the difficulty in projecting these systems. This work proposes a tool capable to beget individual strategies for the elements of a multi-agent system and thereof providing to the group means on obtaining wanted results, working in a coordinated and cooperative manner as well. As an application example, a problem was taken as a basis where a predators’ group must catch a prey in a three-dimensional continuous ambient. A synthesis of system strategies was implemented of which internal mechanism involves the integration between simulators by Particle Swarm Optimization algorithm (PSO), a Swarm Intelligence technique. The system had been tested in several simulation settings and it was capable to synthesize automatically successful hunting strategies, substantiating that the developed tool can provide, as long as it works with well-elaborated patterns, satisfactory solutions for problems of complex nature, of difficult resolution starting from analytical approaches.

论文关键词:Optimization,Particle swarm,Simulation,Swarm intelligence,Multi-agent system,Distributed artificial intelligence,Hunt strategies,Persecution’s game

论文评审过程:Available online 4 March 2007.

论文官网地址:https://doi.org/10.1016/j.eswa.2007.02.031