Playing real-time strategy games by imitating human players’ micromanagement skills based on spatial analysis
作者:
Highlights:
• Imitating human micromanagement skills from a massive number of game cases.
• The influence map was adopted to analyze the influence of units spatially.
• Imitation learning with a very large number of cases (up to 500,000 cases).
• Imitation learning responds in real-time, with a high winning percentage.
• Outperforming competitive entries from StarCraft competitions for combat situations.
摘要
•Imitating human micromanagement skills from a massive number of game cases.•The influence map was adopted to analyze the influence of units spatially.•Imitation learning with a very large number of cases (up to 500,000 cases).•Imitation learning responds in real-time, with a high winning percentage.•Outperforming competitive entries from StarCraft competitions for combat situations.
论文关键词:Imitation,Case-based reasoning,Influence map,Potential field,Real-time strategy,Micromanagement
论文评审过程:Received 26 April 2016, Revised 27 October 2016, Accepted 19 November 2016, Available online 21 November 2016, Version of Record 1 December 2016.
论文官网地址:https://doi.org/10.1016/j.eswa.2016.11.026