GPDS: A multi-agent deep reinforcement learning game for anti-jamming secure computing in MEC network
作者:
Highlights:
• We first model the MEC anti-jammer as a multi-user continuous game.
• A post decision state is proposed to deal with dynamic unknown information.
• A minimax gradient strategy is proposed to realize learning generalization.
• State-of-the-art methods are outperformed in both parameters and performance.
摘要
•We first model the MEC anti-jammer as a multi-user continuous game.•A post decision state is proposed to deal with dynamic unknown information.•A minimax gradient strategy is proposed to realize learning generalization.•State-of-the-art methods are outperformed in both parameters and performance.
论文关键词:Deep reinforcement learning,Multi-agent,Secure computing,Decision-making,Mobile Edge Computing (MEC)
论文评审过程:Received 12 April 2022, Revised 26 July 2022, Accepted 2 August 2022, Available online 10 August 2022, Version of Record 17 August 2022.
论文官网地址:https://doi.org/10.1016/j.eswa.2022.118394