Simplifying curve skeletons in volume images

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摘要

The curve skeleton of a 3D solid object provides a useful tool for shape analysis tasks. In this paper, we use a recent skeletonization algorithm based on voxel classification that originates a nearly thin, i.e., at most two-voxel thick, curve skeleton. We introduce a novel way to compress the nearly thin curve skeleton to one-voxel thickness, as well as an efficient pruning algorithm able to remove unnecessary skeleton branches without causing excessive loss of information. To this purpose, the pruning condition is based on the distribution of significant elements along skeleton branches. The definition of significance depends on the adopted skeletonization algorithm. In our case, it is derived from the voxel classification used during skeletonization.

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论文评审过程:Received 3 September 2001, Accepted 23 April 2003, Available online 8 July 2003.

论文官网地址:https://doi.org/10.1016/S1077-3142(03)00061-4