Discrete bisector function and Euclidean skeleton in 2D and 3D

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摘要

We propose a new definition and an algorithm for the discrete bisector function, which is an important tool for analyzing and filtering Euclidean skeletons. We also introduce a new thinning algorithm which produces homotopic discrete Euclidean skeletons. These algorithms, which are valid both in 2D and 3D, are integrated in a skeletonization method which is based on exact transformations, allows the filtering of skeletons, and is computationally efficient.

论文关键词:Bisector function,Skeleton,Euclidean distance transform,Voronoi diagram,Digital topology

论文评审过程:Received 2 December 2005, Revised 14 April 2006, Accepted 22 June 2006, Available online 17 October 2006.

论文官网地址:https://doi.org/10.1016/j.imavis.2006.06.020