Do World of Warcraft (MMORPG) players experience less loneliness and social anxiety in online world (virtual environment) than in real world (offline)?

作者:

Highlights:

• WoW players experience online less social anxiety than in real world.

• WoW players experience online less loneliness than in real world.

• Guild members experience less loneliness online than not members of a guild.

• Players communicating with others more frequently experience less loneliness online.

• Playing with a known people is associated with experience of less loneliness.

摘要

•WoW players experience online less social anxiety than in real world.•WoW players experience online less loneliness than in real world.•Guild members experience less loneliness online than not members of a guild.•Players communicating with others more frequently experience less loneliness online.•Playing with a known people is associated with experience of less loneliness.

论文关键词:MMORPG,World of Warcraft,Social anxiety,Loneliness,Virtual environment

论文评审过程:Received 19 August 2015, Revised 14 November 2015, Accepted 19 November 2015, Available online 30 November 2015, Version of Record 30 November 2015.

论文官网地址:https://doi.org/10.1016/j.chb.2015.11.035