How passion and impulsivity influence a player's choice of videogame, intensity of playing and time spent playing

作者:

Highlights:

• Dysfunctional impulsivity is related to more hours videogaming and intensity of play.

• MMORPG players tend to have harmonious and obsessive passion.

• Preference for MMORPGs is associated with higher levels of functional impulsivity.

• Passion is a strong predictor of all measured gaming dimensions.

• Functional impulsivity is not associated with intensity or hours of play.

摘要

•Dysfunctional impulsivity is related to more hours videogaming and intensity of play.•MMORPG players tend to have harmonious and obsessive passion.•Preference for MMORPGs is associated with higher levels of functional impulsivity.•Passion is a strong predictor of all measured gaming dimensions.•Functional impulsivity is not associated with intensity or hours of play.

论文关键词:Harmonious passion,Obsessive passion,Functional impulsivity,Dysfunctional impulsivity,Videogames,MMORPG

论文评审过程:Received 18 May 2016, Revised 9 September 2016, Accepted 16 September 2016, Available online 25 September 2016, Version of Record 25 September 2016.

论文官网地址:https://doi.org/10.1016/j.chb.2016.09.029