An adoption framework for mobile augmented reality games: The case of Pokémon Go

作者:

Highlights:

• The study develops a framework for augmented reality games.

• The framework incorporates findings from numerous disciplines.

• The authors identify novel benefits and risks factors.

• The study also investigates drivers of invest in-app purchases.

摘要

•The study develops a framework for augmented reality games.•The framework incorporates findings from numerous disciplines.•The authors identify novel benefits and risks factors.•The study also investigates drivers of invest in-app purchases.

论文关键词:Mobile gaming,Augmented reality,Pokémon Go,Gratification,Risk,Flow

论文评审过程:Received 17 January 2017, Revised 18 July 2017, Accepted 20 July 2017, Available online 24 July 2017, Version of Record 26 July 2017.

论文官网地址:https://doi.org/10.1016/j.chb.2017.07.030