Why do people play location-based augmented reality games: A study on Pokémon GO

作者:

Highlights:

• The Pokémon franchise and fandom were the most common reasons to adopt Pokémon GO.

• Progressing in the game was the most frequent reason to continue playing.

• Progressing in the game had the strongest correlation to playing frequency.

• The player's personal situation was the most significant reason to quit the game.

• Playability problems as a whole were another major reason to quit the game.

摘要

•The Pokémon franchise and fandom were the most common reasons to adopt Pokémon GO.•Progressing in the game was the most frequent reason to continue playing.•Progressing in the game had the strongest correlation to playing frequency.•The player's personal situation was the most significant reason to quit the game.•Playability problems as a whole were another major reason to quit the game.

论文关键词:Pokémon GO,Location-based,Augmented reality,Free-to-play,Mobile games

论文评审过程:Received 10 May 2018, Revised 4 September 2018, Accepted 5 December 2018, Available online 5 December 2018, Version of Record 14 December 2018.

论文官网地址:https://doi.org/10.1016/j.chb.2018.12.008