Texture segmentation using hierarchical wavelet decomposition
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摘要
This paper presents a texture segmentation algorithm based on a hierarchical wavelet decomposition. Using Daubechies four-tap filter, an original image is decomposed into three detail images and one approximate image. The decomposition can be recursively applied to the approximate image to generate a lower resolution of the pyramid. The segmentation starts at the lowest resolution using the K-means clustering scheme and textural features obtained from various sub-bands. The result of segmentation is propagated through the pyramid to a higher resolution with continuously improving the segmentation. The lower resolution levels help to build the contour of the segmented texture, while higher levels refine the process, and correct possible errors.
论文关键词:Texture segmentation,Wavelet transform,Clustering algorithm,Multiresolution segmentation
论文评审过程:Received 19 July 1994, Revised 3 February 1995, Accepted 3 April 1995, Available online 7 June 2001.
论文官网地址:https://doi.org/10.1016/0031-3203(95)00054-2