Personality and behavior in a massively multiplayer online role-playing game
作者:
Highlights:
• World of Warcraft players completed measures of personality and in-game behaviors.
• Six components were extracted from the self-report in-game behavior questionnaire.
• All six in-game behavior components were correlated with personality traits.
• Player-versus-Player behaviors were negatively related to Honesty–Humility.
• Immersion behaviors were positively related to Openness to Experience.
摘要
•World of Warcraft players completed measures of personality and in-game behaviors.•Six components were extracted from the self-report in-game behavior questionnaire.•All six in-game behavior components were correlated with personality traits.•Player-versus-Player behaviors were negatively related to Honesty–Humility.•Immersion behaviors were positively related to Openness to Experience.
论文关键词:Video games,Massively multiplayer online role-playing games,Personality,Psychopathy,Online games
论文评审过程:Available online 10 July 2014.
论文官网地址:https://doi.org/10.1016/j.chb.2014.06.009