Beyond the “core-gamer”: Genre preferences and gratifications in computer games

作者:

Highlights:

• We examine the relationship between gaming gratifications and genre preferences.

• We develop and test a valid measure of gaming gratifications.

• Game mechanics and narration are the most important gaming gratifications.

• Players are more motivated by ego-centered gratifications than by social gratifications.

• The core genres roleplaying and action games are best predicted by gratifications.

摘要

•We examine the relationship between gaming gratifications and genre preferences.•We develop and test a valid measure of gaming gratifications.•Game mechanics and narration are the most important gaming gratifications.•Players are more motivated by ego-centered gratifications than by social gratifications.•The core genres roleplaying and action games are best predicted by gratifications.

论文关键词:Computer games,Uses & gratifications,Media choice,Genre preferences,Survey

论文评审过程:Available online 10 December 2014.

论文官网地址:https://doi.org/10.1016/j.chb.2014.11.020