Playing educational micro-games at high schools: Individually or collectively?

作者:

Highlights:

• We compare the effectiveness of two modes of playing serious micro-games in schools.

• Mode 1: Each student played the game sitting at his/her own computer.

• Mode 2: The teacher played the game while showing it to the class using a projector.

• Mode 2 is more feasible for use in schools.

• Students’ knowledge and subjective evaluations were only slightly worse in Mode 2.

摘要

•We compare the effectiveness of two modes of playing serious micro-games in schools.•Mode 1: Each student played the game sitting at his/her own computer.•Mode 2: The teacher played the game while showing it to the class using a projector.•Mode 2 is more feasible for use in schools.•Students’ knowledge and subjective evaluations were only slightly worse in Mode 2.

论文关键词:Educational games,Collective play,Learning effects,Secondary education,Classrooms

论文评审过程:Available online 9 March 2015.

论文官网地址:https://doi.org/10.1016/j.chb.2015.02.025