Physiological and psychophysiological responses in experienced players while playing different dance exer-games
作者:
Highlights:
• The perception of experienced players differs from novices.
• Greater physical exertion was related to higher engagement and game-flow.
• Problems with usability detracted from engagement and game-flow.
• With increased skill, perceived user control may matter more.
• Higher levels of interface embodiment did not reflect a more positive experience.
摘要
•The perception of experienced players differs from novices.•Greater physical exertion was related to higher engagement and game-flow.•Problems with usability detracted from engagement and game-flow.•With increased skill, perceived user control may matter more.•Higher levels of interface embodiment did not reflect a more positive experience.
论文关键词:MET,metabolic equivalent,Energy expenditure,Engagement,Flow,MET,Usability,Video game
论文评审过程:Available online 17 May 2015, Version of Record 17 May 2015.
论文官网地址:https://doi.org/10.1016/j.chb.2015.04.047