The need to achieve: Players' perceptions and uses of extrinsic meta-game reward systems for video game consoles
作者:
Highlights:
• Focus groups were conducted to explore gamer perceptions of meta-game rewards.
• Some gamers indicated they felt compelled to earn all of the rewards available.
• Social comparison emerged as a key theme related to ego maintenance and boosting.
• Players were divided on whether earned badges indicate skill or time.
• Badges are capable of disrupting engagement in the game.
摘要
•Focus groups were conducted to explore gamer perceptions of meta-game rewards.•Some gamers indicated they felt compelled to earn all of the rewards available.•Social comparison emerged as a key theme related to ego maintenance and boosting.•Players were divided on whether earned badges indicate skill or time.•Badges are capable of disrupting engagement in the game.
论文关键词:Meta-game rewards,Video game addiction,Intrinsic motivation,Badges,Gamification
论文评审过程:Received 4 June 2014, Revised 28 April 2015, Accepted 19 August 2015, Available online 3 September 2015, Version of Record 22 March 2017.
论文官网地址:https://doi.org/10.1016/j.chb.2015.08.017