Applying gamifications to asynchronous online discussions: A mixed methods study
作者:
Highlights:
• The gamification approach positively, but limited, influenced student engagement.
• Students who were more aware of the gamification approach commented more often.
• Students who were more aware of the gamification approach performed better.
• The gamification approach failed at promoting students' sense of community.
摘要
•The gamification approach positively, but limited, influenced student engagement.•Students who were more aware of the gamification approach commented more often.•Students who were more aware of the gamification approach performed better.•The gamification approach failed at promoting students' sense of community.
论文关键词:Gamification,Online discussions,Performance,Mixed methods
论文评审过程:Received 22 January 2018, Revised 21 June 2018, Accepted 17 September 2018, Available online 20 September 2018, Version of Record 24 September 2018.
论文官网地址:https://doi.org/10.1016/j.chb.2018.09.022