Volume 14, Number 1, March 2022
Gaming Beyond the Novelty Effect of Immersive Virtual Reality for Physical Rehabilitation.

Aviv Elor Michael Powell Evanjelin Mahmoodi Mircea Teodorescu Sri Kurniawan

Conceptual Game Expansion.

Matthew Guzdial Mark O. Riedl

Training a Gaming Agent on Brainwaves.

Francisco Bartolomé Juan Pablo Moreno Natalia Navas José Angel Vitali Rodrigo Ramele Juan Miguel Santos

Mobile Networks for Computer Go.

Tristan Cazenave

Modeling Player Knowledge in a Parallel Programming Educational Game.

Pavan Kantharaju Katelyn Alderfer Jichen Zhu Bruce W. Char Brian K. Smith Santiago Ontañón

Solving Nonograms Using Integer Programming Without Coloring.

Kamil A. Khan

Deep Learning Techniques for Explainable Resource Scales in Collectible Card Games.

Gianlucca L. Zuin Luiz Chaimowicz Adriano Veloso

Investigating the Relation Between Playing Style and National Culture.

Yaser Norouzzadeh Ravari Lars Strijbos Pieter Spronck

Static Rectangle Expansion A* Algorithm for Pathfinding.

Chong Li Jian Li XueQuan Liu

Bayesian Inference for Predicting the Monetization Percentage in Free-to-Play Games.

Riikka Numminen Markus Juhani Viljanen Tapio Pahikkala

Play With One's Feelings: A Study on Emotion Awareness for Player Experience.

Yoones A. Sekhavat Samad Roohi Hesam Sakian Mohammadi Georgios N. Yannakakis

Editorial Leveling Up!

Georgios N. Yannakakis